Super Smash Bros. Brawl: Difference between revisions

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'''''Super Smash Bros. Brawl''''', known in Japan as ''Dairantō Smash Brothers X'' (大乱闘スマッシュブラザーズX, ''Dairantō Sumasshu Burazāzu Ekkusu''), often abbreviated as ''SSBB'' or simply as ''Brawl'', is the third installment in the ''Super Smash Bros.'' series crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts, and staff from other developers, and published by Nintendo for the [[Wii]] video game console.  
'''''Super Smash Bros. Brawl''''', known in Japan as ''Dairantō Smash Brothers X'' (大乱闘スマッシュブラザーズX, ''Dairantō Sumasshu Burazāzu Ekkusu''), often abbreviated as ''SSBB'' or simply as ''Brawl'', is the third installment in the ''Super Smash Bros.'' series crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts, and staff from other developers, and published by Nintendo for the [[Wii]] video game console.  


Like its predecessors, the object of ''Brawl'' is to knock an opponent off the screen. It featuers a greatly expanded single-player mode known as The Subspace Emissary (SSE). This mode is a plot-driven, side-scrolling beat 'em up featuring FMV cut scenes and playable characters from the game. Like all Smah games, ''Brawl'' supports multiplayer battles with up to four combatants, but it is the first game of its franchise to feature online battles, via the Nintendo Wi-Fi Connection.
Like its predecessors, the object of ''Brawl'' is to knock an opponent off the screen. It features a greatly expanded single-player mode known as The Subspace Emissary (SSE). This mode is a plot-driven, side-scrolling beat 'em up featuring FMV cut scenes and playable characters from the game. Like all Smah games, ''Brawl'' supports multiplayer battles with up to four combatants, but it is the first game of its franchise to feature online battles, via the Nintendo Wi-Fi Connection.


== Problems ==
== Problems ==