Super Smash Bros. Melee: Difference between revisions

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→‎Testing: order by revision and format
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0.2-2879|OS=Windows 7 x64|CPU= Intel Celeron G1630 @ 2.8 GHz|GPU= Zotax GTX 750|result=Near Perfect with minor bugs. On some levels I've had minor to moderate FPS drops.  Otherwise runs at 60 FPS consistently. Can run up 4X resolution with no noticeable issues at all.|tester=drago10029}}
{{testing/entry|revision=4771|OS=Windows 7 x64|CPU=Intel Core i7-870 @ 2.9Ghz|GPU=ATI Radeon HD 5450|result=Perfect speed, music becomes buggy on some occasions making it repeat itself. Shader bug which makes the floor become completely black in 85% of all stages.|tester=Dawngaward0110}}
{{testing/entry|revision=4771|OS=Windows 7 x64|CPU=Intel Core i7-870 @ 2.9Ghz|GPU=ATI Radeon HD 5450|result=Perfect speed, music becomes buggy on some occasions making it repeat itself. Shader bug which makes the floor become completely black in 85% of all stages.|tester=Dawngaward0110}}
{{testing/entry|revision=6857|OS=Windows Vista x64|CPU=AMD Phenom 9550 X4 @ 2.2GHz|GPU=nVidia GeForce 9100|result=Perfect|tester=}}
{{testing/entry|revision=6857|OS=Windows Vista x64|CPU=AMD Phenom 9550 X4 @ 2.2GHz|GPU=nVidia GeForce 9100|result=Perfect|tester=}}
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{{testing/entry|revision=4.0-1222|OS=Windows 7 x64|CPU=Intel i5-4670K @ 4.0 GHz|GPU=nVidia GeForce GTX 760|result=Runs 100% speed. I get none of the issues listed above even when using nVidia w/ OpenGL except for the very minor lighting issues described in Termina Bay. It's possible all of the other issues were resolved with the recent graphics update.|tester=Darxide}}
{{testing/entry|revision=4.0-1222|OS=Windows 7 x64|CPU=Intel i5-4670K @ 4.0 GHz|GPU=nVidia GeForce GTX 760|result=Runs 100% speed. I get none of the issues listed above even when using nVidia w/ OpenGL except for the very minor lighting issues described in Termina Bay. It's possible all of the other issues were resolved with the recent graphics update.|tester=Darxide}}
{{testing/entry|revision=4.0-1818|OS=Windows 7 x64|CPU=AMD FX-6300 @ 3.5 GHz|GPU=nVidia GeForce GTX 660|result=Some drops here and there, especially on Fountain of Dreams. 1x Native Res. Will overclock and post more info. |tester=}}
{{testing/entry|revision=4.0-1818|OS=Windows 7 x64|CPU=AMD FX-6300 @ 3.5 GHz|GPU=nVidia GeForce GTX 660|result=Some drops here and there, especially on Fountain of Dreams. 1x Native Res. Will overclock and post more info. |tester=}}
{{testing/entry|revision=4.0-2879|OS=Windows 7 x64|CPU=Intel Celeron G1630 @ 2.8 GHz|GPU=nVidia GeForce GTX 750|result=Near Perfect with minor bugs. On some levels I've had minor to moderate FPS drops.  Otherwise runs at 60 FPS consistently. Can run up 4X resolution with no noticeable issues at all.|tester=drago10029}}
{{testing/entry|revision=4.0-3178|OS=Windows 7 x64|CPU=Intel Core i3-2310M @ 2.1GHz|GPU=nVidia GeForce 610M|result=Fully playable @ 50 FPS (PAL version). Some FPS drop at the very beginning of some fights for less than a 1/4 seconds.|tester=HauruI}}
{{testing/entry|revision=4.0-3178|OS=Windows 7 x64|CPU=Intel Core i3-2310M @ 2.1GHz|GPU=nVidia GeForce 610M|result=Fully playable @ 50 FPS (PAL version). Some FPS drop at the very beginning of some fights for less than a 1/4 seconds.|tester=HauruI}}
{{testing/entry|revision=4.0-4163|OS=Linux Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GTX 650|result=60FPS, all modes work, no framerate drop at Fountain of Dreams unless increasing internal resolution. Fully playable. Setting EFB Copies to disable causes major graphical issues with character shadows and turns floors of maps black.|tester=Xerxes}}
{{testing/entry|revision=4.0-4163|OS=Linux Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GTX 650|result=60FPS, all modes work, no framerate drop at Fountain of Dreams unless increasing internal resolution. Fully playable. Setting EFB Copies to disable causes major graphical issues with character shadows and turns floors of maps black.|tester=Xerxes}}
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