Taiko no Tatsujin Wii: Difference between revisions

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Revision as of 04:16, 15 March 2014

Taiko no Tatsujin Wii
TaikoNoTatsujinWii.jpg
Developer(s) Namco Bandai Games
Publisher(s) Namco Bandai Games
Platform(s) Wii
Release date(s) JP December 11, 2008
Genre(s) Music, Rhythm
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote + Nunchuk, DK Bongos
Compatibility 4Stars4.pngEdit rating: Taiko no Tatsujin Wii
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Taiko no Tatsujin Wii is a rhythm / music game which was released in Japan in 2008.

Problems

Gameplay Too Fast

The games will run too fast because the framerate is over than 60 FPS, making it impossible to play the games. Enable "Limit by FPS" to avoid this.

Issue on Directx when burst balloons

Lots of black points appears on screen,change to OpenGL to solve

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Taiko no Tatsujin Wii since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21453 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0 Windows 7 Pro 64-bit Intel core i5 3570k ASUS Radeon R9 270X 2GB Perfect Zcair
4.0.2 Windows 7 Home Premium 64-bit Intel core i5 4200u AMD Radeon® HD 8670M, 2GB Perfect Zcair
4.0.2 Windows 8 64-bit Intel Core i5-4200U Intel(R) HD Graphics 4400 Perfect Zcair
4.0.2 Windows 7 Ultimate 64-bit Intel Core i7-990x EVGA Geforce GTX 680 2GB Perfect Zcair

Gameplay Videos