Talk:Stereoscopic 3D Compatibility Guide: Difference between revisions

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==== Lucario ====
==== Lucario ====
  * 3: Excellent: Nice stereoscopic 3D gameplay experience
  * 3: Excellent: Nice stereoscopic 3D gameplay experience
  * 2: Acceptable: Some visual issues
  * 2: Tolerable: Some 3D depth and visual problems but still playable
  * 1: Poor: Eyesore and/or renders in 2D
  * 1: Awful: Haphazard 3D depth during gameplay


* Acceptable?: Kolano feels what's "acceptable" varies too greatly between people to use this term.
==== mbc07 ====
* Eyesore: Unclear if we'd want to use a colloquialism like this in our definitions.
 
==== Jhonn ====
  * 3: Good: Everything else that doesn't fit the previous two categories get here
  * 3: Good: Everything else that doesn't fit the previous two categories get here
  * 2: Fair: Game renders in 3D but not all times or have other minor issues that shouldn't affect gameplay
  * 2: Fair: Game renders in 3D but not all times or have other minor issues that shouldn't affect gameplay
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== 2d App Handling ==
== 2d App Handling ==
Should 2d titles be specifically called out or rated in some specific way? Jhonn / Lucario feel 2d titles should receive a 1 star rating regardless of how they output in 3d mode. Kolano would prefer they be rated just like other titles, and only listed as imperfect if they display poorly under 3d output (i.e. have specific problems, rather than simply not using 3d).
Should 2d titles be specifically called out or rated in some specific way? mbc07 / Lucario feel 2d titles should receive a 1 star rating regardless of how they output in 3d mode. Kolano would prefer they be rated just like other titles, and only listed as imperfect if they display poorly under 3d output (i.e. have specific problems, rather than simply not using 3d).


== Display Location==
== Display Location==
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|-
|-
| <span style="display:inline-block;width:12px;height:12px;border-radius:8px;background:#0c9;border:2px solid #086"></span><span style="margin-left:.5em;font-weight:bold;color:#666;">Rating 3</span>
| <span style="display:inline-block;width:12px;height:12px;border-radius:8px;background:#0c9;border:2px solid #086"></span><span style="margin-left:.5em;font-weight:bold;color:#666;">Rating 3</span>
|-
| <span style="display:inline-block;width:12px;height:12px;border-radius:8px;background:#ccc;border:2px solid #888"></span><span style="margin-left:.5em;font-weight:bold;color:#666;">Unknown</span>
|}
|
{| class="wikitable"
|+ Color Profile 4
|-
! 3D Condition
|-
| <span style="display:inline-block;width:12px;height:12px;border-radius:8px;background:#3fb;border:2px solid #2c8"></span><span style="margin-left:.5em;font-weight:bold;color:#666;">Rating 1</span>
|-
| <span style="display:inline-block;width:12px;height:12px;border-radius:8px;background:#0c9;border:2px solid #086"></span><span style="margin-left:.5em;font-weight:bold;color:#666;">Rating 2</span>
|-
| <span style="display:inline-block;width:12px;height:12px;border-radius:8px;background:#f66;border:2px solid #b44"></span><span style="margin-left:.5em;font-weight:bold;color:#666;">Rating 3</span>
|-
|-
| <span style="display:inline-block;width:12px;height:12px;border-radius:8px;background:#ccc;border:2px solid #888"></span><span style="margin-left:.5em;font-weight:bold;color:#666;">Unknown</span>
| <span style="display:inline-block;width:12px;height:12px;border-radius:8px;background:#ccc;border:2px solid #888"></span><span style="margin-left:.5em;font-weight:bold;color:#666;">Unknown</span>
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:: Oh and we may need to cautious around presuming "No 3d". There may be relevant 3d data even in some 2d games, one example of such (outside the Wii) would be recent Street Fighter II releases, which assign z-indexes to the background layers/character sprites to provide a 3d effect on 3d TVs. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 17:17, 28 November 2015 (CET)
:: Oh and we may need to cautious around presuming "No 3d". There may be relevant 3d data even in some 2d games, one example of such (outside the Wii) would be recent Street Fighter II releases, which assign z-indexes to the background layers/character sprites to provide a 3d effect on 3d TVs. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 17:17, 28 November 2015 (CET)


:::Ok, read the whole discussion now. I think we should move the testing details currently available on this page to an entry in Enhancements section of the respective games, as this page as it is now is starting to get crowded and clunky. About the ratings, I somewhat share the same opinion as MaJoR but I'm also afraid we may not have a better way to evaluate them. What I would suggest is trying to define *veeeeeery clear* rules/aspects to define what "3D rating" a game should get (if we can achieve that I think we won't have further issues with the system) before moving on with that, perhaps using a more simplified rating (that doesn't necessarily needs to be stars, maybe a single "circle" which get a color based on the rating -- maybe on the infobox?). Something like 3 stars? 0 means untested, 1 means No 3D/Not Recommended (e.g. graphics become messed, several issues/game breaking problems or no 3D at all), 2 means fair (e.g. game renders in 3D but not all times or have other minor issues that shouldn't affect gameplay) and 3 means Good (everything else that doesn't fit the previous two categories get here). I would also like to somehow incorporate recommended depth/separation values in the game pages since most games in Dolphin doesn't come with any on their INIs and from personal experience many games requires different values to even get a 3D effect... - [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 03:48, 29 November 2015 (CET)
:::Ok, read the whole discussion now. I think we should move the testing details currently available on this page to an entry in Enhancements section of the respective games, as this page as it is now is starting to get crowded and clunky. About the ratings, I somewhat share the same opinion as MaJoR but I'm also afraid we may not have a better way to evaluate them. What I would suggest is trying to define *veeeeeery clear* rules/aspects to define what "3D rating" a game should get (if we can achieve that I think we won't have further issues with the system) before moving on with that, perhaps using a more simplified rating (that doesn't necessarily needs to be stars, maybe a single "circle" which get a color based on the rating -- maybe on the infobox?). Something like 3 stars? 0 means untested, 1 means No 3D/Not Recommended (e.g. graphics become messed, several issues/game breaking problems or no 3D at all), 2 means fair (e.g. game renders in 3D but not all times or have other minor issues that shouldn't affect gameplay) and 3 means Good (everything else that doesn't fit the previous two categories get here). I would also like to somehow incorporate recommended depth/separation values in the game pages since most games in Dolphin doesn't come with any on their INIs and from personal experience many games requires different values to even get a 3D effect... - [[User:mbc07|mbc07]] ([[User talk:mbc07|talk]]) 03:48, 29 November 2015 (CET)


::I felt like now's the good time to bring up the mockup 3D rating table. These are my own words. Might need to hue the stars little more.
::I felt like now's the good time to bring up the mockup 3D rating table. These are my own words. Might need to hue the stars little more.
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| Bad: Gameplay can't progress with 3D mode on. Bad visual issues.
| Bad: Gameplay can't progress with 3D mode on. Bad visual issues.
|-
|-
| [[Image:3DStars2D.png]]
|  
| 2D: May not show 3D most of the time if not at all.
| 2D: May not show 3D most of the time if not at all.
|-
|-
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:::* Having the Notes from the current page into its own entry under Enhancements section of the said game (and probably add recommended depth/separation values too since most games requires different values) because in long term this page will get cluttered and crowded (it's already somewhat like that currently)
:::* Having the Notes from the current page into its own entry under Enhancements section of the said game (and probably add recommended depth/separation values too since most games requires different values) because in long term this page will get cluttered and crowded (it's already somewhat like that currently)
:::* If we can't figure out another way to "rate" the 3D compatibility without using the flawed stars concept, try something very well defined and very simple like the 3-state rating I proposed before (again, I'm not a fan of more stars but this *may* work in that case)
:::* If we can't figure out another way to "rate" the 3D compatibility without using the flawed stars concept, try something very well defined and very simple like the 3-state rating I proposed before (again, I'm not a fan of more stars but this *may* work in that case)
:::[[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 05:56, 29 November 2015 (CET)
:::[[User:mbc07|mbc07]] ([[User talk:mbc07|talk]]) 05:56, 29 November 2015 (CET)
::::In case you didn't know, I was replying to MaJoR. Unless you just want to chime in about my comment. The rating system for 3D is only made of 3 stars and should be simple enough than five stars the compatibility rating been having. They're also hued to green to appear different from rating stars for compatibility. Can they not get along well in the Info VG? I'm not sure we'd need the recommended convergence/depth setting here because I think there are PR's and GameINI that will provide preset 3D per game for all 3D users. [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 08:46, 29 November 2015 (CET)
::::In case you didn't know, I was replying to MaJoR. Unless you just want to chime in about my comment. The rating system for 3D is only made of 3 stars and should be simple enough than five stars the compatibility rating been having. They're also hued to green to appear different from rating stars for compatibility. Can they not get along well in the Info VG? I'm not sure we'd need the recommended convergence/depth setting here because I think there are PR's and GameINI that will provide preset 3D per game for all 3D users. [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 08:46, 29 November 2015 (CET)
:::::You should have used two colons instead of three, technically you replied to kolano! :P Anyway, I'm not against a rating system per se, if we can come up with a good way to communicate it and something users can understand, that's alright. We just need to be very careful to avoid the mess that has happened to the main rating system. Here's a thought... beneath the rating stars, why don't we show the name of the rating! Seriously, we should do this for the main rating as well. I'll go bring it up on the talk page over there. - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 10:05, 29 November 2015 (CET)
:::::You should have used two colons instead of three, technically you replied to kolano! :P Anyway, I'm not against a rating system per se, if we can come up with a good way to communicate it and something users can understand, that's alright. We just need to be very careful to avoid the mess that has happened to the main rating system. Here's a thought... beneath the rating stars, why don't we show the name of the rating! Seriously, we should do this for the main rating as well. I'll go bring it up on the talk page over there. - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 10:05, 29 November 2015 (CET)
::::::You've got nice idea with naming beneath each set of stars. It'll be very clear to the users what they're supposed to rate the game as! I'd also like to throw mine for 3D condition rating stars: Excellent, Okay, and Eyesore. Is the last one too funny? [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 10:38, 29 November 2015 (CET)
::::::You've got nice idea with naming beneath each set of stars. It'll be very clear to the users what they're supposed to rate the game as! I'd also like to throw mine for 3D condition rating stars: Excellent, Okay, and Eyesore. Is the last one too funny? [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 10:38, 29 November 2015 (CET)
:::::::Those two ideas are at [[Template talk:Infobox VG]] and [[Template talk:Ratings]]. I hope you don't mind that Kolano, but it seemed silly to have it ALL here, even ideas that apply to everything. - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 11:26, 29 November 2015 (CET)
:::::::Those two ideas are at [[Template talk:Infobox VG]] and [[Template talk:Ratings]]. I hope you don't mind that Kolano, but it seemed silly to have it ALL here, even ideas that apply to everything. - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 11:26, 29 November 2015 (CET)
:::::::I would replace that "Eyesore" with "Not Recommended", it's a bit more ample, we could tag 2D only titles here as well... - [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 18:27, 29 November 2015 (CET)
:::::::I would replace that "Eyesore" with "Not Recommended", it's a bit more ample, we could tag 2D only titles here as well... - [[User:mbc07|mbc07]] ([[User talk:mbc07|talk]]) 18:27, 29 November 2015 (CET)
::::::::And give them 1 star also? This also takes away the hint whether the game runs in 2D or 3D. It's good opportunity for the non-3D users! By the way, thanks for adding category tags to the experimental templates I made. I've forgotten about that. One more thing, I've never got the 3D condition rating working in Twilight Princess/Sandbox. Maybe someone can help? '''EDIT: Got it working!'''[[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 22:00, 29 November 2015 (CET)
::::::::And give them 1 star also? This also takes away the hint whether the game runs in 2D or 3D. It's good opportunity for the non-3D users! By the way, thanks for adding category tags to the experimental templates I made. I've forgotten about that. One more thing, I've never got the 3D condition rating working in Twilight Princess/Sandbox. Maybe someone can help? '''EDIT: Got it working!'''[[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 22:00, 29 November 2015 (CET)
:::::::::There's a lot of aspects to consider when defining whether a game runs in 2D or 3D, and I'm afraid this will increase chances of complaints/fights about a given rating because this system very susceptible to those kind of flaws, that's why I think both 2D games or games severely messed when in 3D should use the same 1-star rating (to specifically avoid that -- we could note whether the game is 2D or 3D on Enhancements section, for example). There are games that are obviously 2D only (like Zelda Four Swords Adventures) but we also have veeery odd cases of 3D games that for whatever reason doesn't output 3D at all (e.g. Super Paper Mario is a game that generally plays in 2D perspective but Mario has the ability to "flip" the world in 3D but even in the flipped world I couldn't get any depth at all, even after messing with all available options -- only the HUD were affected). - [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 22:44, 29 November 2015 (CET)
:::::::::There's a lot of aspects to consider when defining whether a game runs in 2D or 3D, and I'm afraid this will increase chances of complaints/fights about a given rating because this system very susceptible to those kind of flaws, that's why I think both 2D games or games severely messed when in 3D should use the same 1-star rating (to specifically avoid that -- we could note whether the game is 2D or 3D on Enhancements section, for example). There are games that are obviously 2D only (like Zelda Four Swords Adventures) but we also have veeery odd cases of 3D games that for whatever reason doesn't output 3D at all (e.g. Super Paper Mario is a game that generally plays in 2D perspective but Mario has the ability to "flip" the world in 3D but even in the flipped world I couldn't get any depth at all, even after messing with all available options -- only the HUD were affected). - [[User:mbc07|mbc07]] ([[User talk:mbc07|talk]]) 22:44, 29 November 2015 (CET)
::::::::::I'm trying to think of other cases, other than those two examples you provided, and I'm afraid you're right, I can imagine the games that run 2D most of the times have tendency to cause eyesore when/if there is 3D effect at all. That same eyesore as those 3D games with bad 3D ratings. Here's the revised table with my own words. What do you think?
::::::::::I'm trying to think of other cases, other than those two examples you provided, and I'm afraid you're right, I can imagine the games that run 2D most of the times have tendency to cause eyesore when/if there is 3D effect at all. That same eyesore as those 3D games with bad 3D ratings. Here's the revised table with my own words. What do you think?
::::::::::{| class="wikitable"
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:::::::::::On a second thought, I'm perfectly fine with the way they're arranged.
:::::::::::On a second thought, I'm perfectly fine with the way they're arranged.
:::::::::::We've got several issues: 1. The rating stars will not be clickable when the text is over them. They've got links that will lead to the game list with same rating. 2. The [[File:Note.svg.png|16px|link=]] will be arranged next to text instead of image of stars. I've band-aided them with & n b s p ; but I'd like the real fix if available. [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 02:18, 30 November 2015 (CET)
:::::::::::We've got several issues: 1. The rating stars will not be clickable when the text is over them. They've got links that will lead to the game list with same rating. 2. The [[File:Note.svg.png|16px|link=]] will be arranged next to text instead of image of stars. I've band-aided them with & n b s p ; but I'd like the real fix if available. [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 02:18, 30 November 2015 (CET)
:::::::::::: LOL, NO! Please, no! This text overlapping the stars is just awful, looks like broken website rendering! I would go either stars only or the previous "label" concept MaJoR showed before in [[Template talk:Infobox VG]] - [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 03:22, 30 November 2015 (CET)
:::::::::::: LOL, NO! Please, no! This text overlapping the stars is just awful, looks like broken website rendering! I would go either stars only or the previous "label" concept MaJoR showed before in [[Template talk:Infobox VG]] - [[User:mbc07|mbc07]] ([[User talk:mbc07|talk]]) 03:22, 30 November 2015 (CET)
::::::::::::: I'm gonna agree with Jhonn actually. By doing this the clickable area of the image of stars is inadvertently blocked by it.
::::::::::::: I'm gonna agree with mbc07 actually. By doing this the clickable area of the image of stars is inadvertently blocked by it.
::::::::::::: The table has been revised to exactly follow MaJoR's concept. What do you think? [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 03:40, 30 November 2015 (CET)
::::::::::::: The table has been revised to exactly follow MaJoR's concept. What do you think? [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 03:40, 30 November 2015 (CET)


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:I can tell you that "Not Recommended" extending beyond the width of 3 stars is no longer an issue. It was originally inline over the stars but they're now on beneath of them. I'm okay with going back to "Not Recommended". <s>Can you update your font styling changes to {{tl|Infobox VG/sandbox}} as well? Thanks.</s> [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 10:09, 30 November 2015 (CET)
:I can tell you that "Not Recommended" extending beyond the width of 3 stars is no longer an issue. It was originally inline over the stars but they're now on beneath of them. I'm okay with going back to "Not Recommended". <s>Can you update your font styling changes to {{tl|Infobox VG/sandbox}} as well? Thanks.</s> [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 10:09, 30 November 2015 (CET)


I thought of something that may look clever: For 3D ratings we'll have only 3 states, right? What about a small circle that can get gray (for undefined), yellow (to replace 1 star), green (to replace 2 stars) or blue (to replace 3 stars), following the label? BTW, those colors aren't final, initially I thought of gray, red, yellow, green but red may look like it's shouting "LOOK TO ME NOW!". I'll do a mockup soon - [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 18:04, 30 November 2015 (CET)
I thought of something that may look clever: For 3D ratings we'll have only 3 states, right? What about a small circle that can get gray (for undefined), yellow (to replace 1 star), green (to replace 2 stars) or blue (to replace 3 stars), following the label? BTW, those colors aren't final, initially I thought of gray, red, yellow, green but red may look like it's shouting "LOOK TO ME NOW!". I'll do a mockup soon - [[User:mbc07|mbc07]] ([[User talk:mbc07|talk]]) 18:04, 30 November 2015 (CET)


Well, I'm far from home and hadn't time to actually code a concept and only have MS Paint at my disposition, but that's what I meant (ignore the misalignments/linebreaks and the aliased circles): [[File:3Dmockcircle.png|300px]]  
Well, I'm far from home and hadn't time to actually code a concept and only have MS Paint at my disposition, but that's what I meant (ignore the misalignments/linebreaks and the aliased circles): [[File:3Dmockcircle.png|300px]]  
[[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 19:41, 30 November 2015 (CET)
[[User:mbc07|mbc07]] ([[User talk:mbc07|talk]]) 19:41, 30 November 2015 (CET)


Here's a version of Jhonn's idea in code that can be modified. I think stop light colors provide clearer info /wo documentation than yellow, green, blue. We can go pastel if the colors are too bold. One problem I see with it rather than using stars is that it's less clear that a rating of 1=Not recommended and 3=Excellent than when using a star count that match the assigned rating. On the other hand, perhaps the lack of stars is better to distinguish the two ratings. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 19:58, 30 November 2015 (CET)
Here's a version of mbc07's idea in code that can be modified. I think stop light colors provide clearer info /wo documentation than yellow, green, blue. We can go pastel if the colors are too bold. One problem I see with it rather than using stars is that it's less clear that a rating of 1=Not recommended and 3=Excellent than when using a star count that match the assigned rating. On the other hand, perhaps the lack of stars is better to distinguish the two ratings. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 19:58, 30 November 2015 (CET)
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<div style="background-color:#e6e6e6;">Continue this thread →
<div style="background-color:#e6e6e6;">Continue this thread →
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: /\ THIS! Exactly what I meant, despite the gray (that I made a little lighter) Kolano even managed to tone down the red color a little bit so it don't look like it's shouting to my eyes, thanks, I liked... - [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 02:14, 1 December 2015 (CET)
: /\ THIS! Exactly what I meant, despite the gray (that I made a little lighter) Kolano even managed to tone down the red color a little bit so it don't look like it's shouting to my eyes, thanks, I liked... - [[User:mbc07|mbc07]] ([[User talk:mbc07|talk]]) 02:14, 1 December 2015 (CET)
:: To give appropriate credit, Lucario revised the colors. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 02:45, 1 December 2015 (CET)
:: To give appropriate credit, Lucario revised the colors. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 02:45, 1 December 2015 (CET)


While talking with JMC earlier, it seems changes coming down the pike related to supporting VR headsets are likely to impact/improve 3d rendering in a lot of titles. Based on that they encouraged us to not rush into actually rating things right now. We probably should bring the discussion of how we'll handle things when it's appropriate to move forward with such to a close though. Feel free to continue to respond, but I'll try to add some summary of things later so we can hopefully keep things needing further discussion moving forward. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 02:52, 1 December 2015 (CET)
While talking with JMC earlier, it seems changes coming down the pike related to supporting VR headsets are likely to impact/improve 3d rendering in a lot of titles. Based on that they encouraged us to not rush into actually rating things right now. We probably should bring the discussion of how we'll handle things when it's appropriate to move forward with such to a close though. Feel free to continue to respond, but I'll try to add some summary of things later so we can hopefully keep things needing further discussion moving forward. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 02:52, 1 December 2015 (CET)


: Gotcha. What if we move the discussion to how the 3D info should look/what should we put on the entry when moved to Enhancements section (well, if you guys agree moving it there) and hold the 3D rating implementation until it's ready (I mean, keep discussing it but don't implement anything outside of sandboxes, at least not yet)? - [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 03:19, 1 December 2015 (CET)
: Gotcha. What if we move the discussion to how the 3D info should look/what should we put on the entry when moved to Enhancements section (well, if you guys agree moving it there) and hold the 3D rating implementation until it's ready (I mean, keep discussing it but don't implement anything outside of sandboxes, at least not yet)? - [[User:mbc07|mbc07]] ([[User talk:mbc07|talk]]) 03:19, 1 December 2015 (CET)


My wordings in the description column aren't set in the stone. I'm always up for better way how it's written.[[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 01:32, 2 December 2015 (CET)
My wordings in the description column aren't set in the stone. I'm always up for better way how it's written.[[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 01:32, 2 December 2015 (CET)
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