Talk:Super Mario Sunshine: Difference between revisions

Line 29: Line 29:
{{image|Super Mario Sunshine 'Scaled EFB Copy' disabled - 4x IR.png|Dolphin at 4x IR, Scaled EFB Copy off (smooth goo, blurry distance actors - proper)|width=200|br}}
{{image|Super Mario Sunshine 'Scaled EFB Copy' disabled - 4x IR.png|Dolphin at 4x IR, Scaled EFB Copy off (smooth goo, blurry distance actors - proper)|width=200|br}}
: First picture is from real hardware, followed by Dolphin comparisons. Scaled EFB Copy does not cause any problems at 1x internal resolution, but with increased resolution, the edges of the goo become jagged and the heat effect becomes unnaturally clear compared to how it looks on real hardware. - [[User:Flang|Flang]] 15:14, 24 July 2016 (CST)
: First picture is from real hardware, followed by Dolphin comparisons. Scaled EFB Copy does not cause any problems at 1x internal resolution, but with increased resolution, the edges of the goo become jagged and the heat effect becomes unnaturally clear compared to how it looks on real hardware. - [[User:Flang|Flang]] 15:14, 24 July 2016 (CST)
Wow, so you're actually saying the blurry heat effect BELONGS to the game? It looks so ugly. It's almost unplayable for me. Mario 64 looks amazing in comparison. I watched a bit on Youtube, and I saw (real GBC footage) that the heat effect actually was like with Scaled EFB enabled.
Anonymous user