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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Teenage Mutant Ninja Turtles 2-Battle Nexus.jpg|300px]] | |||
|developer = Konami | |developer = Konami | ||
|publisher = Konami | |publisher = Konami | ||
|released = {{vgrelease|NA=October 19, 2004|EU=May 13, 2005}} | |series = Teenage Mutant Ninja Turtles | ||
|released = {{vgrelease|NA=October 19, 2004|EU=May 13, 2005}} | |||
|genre = Beat 'em up, Platform, Shoot 'em up | |genre = Beat 'em up, Platform, Shoot 'em up | ||
|modes = Single-player, Multiplayer (4) | |modes = Single-player, Multiplayer (4) | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = http://forums.dolphin-emu.org/Thread-gc-teenage-mutant-ninja-turtles-2-battle-nexus | |forumlink = http://forums.dolphin-emu.org/Thread-gc-teenage-mutant-ninja-turtles-2-battle-nexus | ||
}} | }} | ||
'''''Teenage Mutant Ninja Turtles 2: Battle Nexus''''' | The Teenage Mutant Ninja Turtles return in '''''Teenage Mutant Ninja Turtles 2: Battle Nexus'''''—this time featuring simultaneous play for up to four players. In both cooperative and head-to-head modes, you and your friends can play as your favorite green heroes: Leonardo, Michelangelo, Donatello, and Raphael. Punch, kick, and duck your way through battles against The Shredder and his evil pack of Foot Ninjas. Each Turtle has distinct characteristics and abilities, and you can combine moves to perform more than 30 different types of attacks. | ||
== Problems == | == Problems == | ||
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== Enhancements == | == Enhancements == | ||
=== IR>1x === | === 60 FPS === | ||
Using Internal Resolutions above 1x can cause a line of garbled pixels on the edges of the screen. This can be corrected by enabling the ''Vertex Rounding'' hack. Refer {{Issue|10186}}. | The following AR code will make the game run at 60FPS instead of 30. | ||
<pre> | |||
$60FPS [Nick Reynolds] | |||
00411539 00000001 | |||
04042FF0 2C040001 | |||
</pre> | |||
=== <s>IR>1x</s> === | |||
Using Internal Resolutions above 1x can cause a line of garbled pixels on the edges of the screen. This can be corrected by enabling the ''Vertex Rounding'' hack. Refer {{Issue|10186}}, applied by default in {{Revision|5.0-7714}}. | |||
== Configuration == | == Configuration == | ||
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{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|5.0-4607|****| | {{VersionCompatibilityVersion|5.0-4607|****|}} | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||