Teenage Mutant Ninja Turtles 3: Mutant Nightmare: Difference between revisions
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=== IR>1x === | === IR>1x === | ||
Using Internal Resolutions above 1x can cause a line of garbled pixels on the edges of the screen. This can be corrected by enabling the ''Vertex Rounding'' hack. Refer {{Issue|10186}}. | Using Internal Resolutions above 1x can cause a line of garbled pixels on the edges of the screen. This can be corrected by enabling the ''Vertex Rounding'' hack. Refer {{Issue|10186}}. | ||
=== 60 FPS === | |||
The following AR code will make the game run at 60 fps instead of 30. | |||
<pre> | |||
$60FPS [Nick Reynolds] | |||
04060CC0 2C040001 | |||
04060A88 00000000 | |||
</pre> | |||
== Configuration == | == Configuration == |