Template:Config/sandbox: Difference between revisions

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     {{#if:{{{ntscj|}}}|{{Config required|Force Console as NTSC-J|boolean|Force Console as NTSC-J|{{{ntscj|}}}}}{{{ntscjnotes|}}}}}
     {{#if:{{{ntscj|}}}|{{Config required|Force Console as NTSC-J|boolean|Force Console as NTSC-J|{{{ntscj|}}}}}{{{ntscjnotes|}}}}}
     {{!}}-
     {{!}}-
     {{#if:{{{panichandlers|}}}|{{Config required|boolean|Use Panic Handlers|Shows a pop-up when an error or a panic condition is encountered|{{{panichandlers|}}}}}{{{panichandlersnotes|}}}}}
     {{#if:{{{panichandlers|}}}|{{Config required|Use Panic Handlers|boolean|Shows a pop-up when an error or a panic condition is encountered|{{{panichandlers|}}}}}{{{panichandlersnotes|}}}}}
     {{!}}-
     {{!}}-
     {{#if:{{{skipbios|}}}|{{Config required|Skip GC BIOS|boolean|Skip loading of GameCube BIOS before booting the game when the IPL dumps are present on User\GC\|{{{skipbios|}}}}}{{{skipbiosnotes|}}}}}
     {{#if:{{{skipbios|}}}|{{Config required|Skip GC BIOS|boolean|Skip loading of GameCube BIOS before booting the game when the IPL dumps are present on User\GC\|{{{skipbios|}}}}}{{{skipbiosnotes|}}}}}
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     {{#if:{{{boundingbox|}}}|{{Config required|Disable Bounding Box|boolean|Disables a niche GC/Wii GPU feature for a speedup. A very small number of games will break with this.|{{{boundingbox|}}}}}{{{boundingboxnotes|}}}}}
     {{#if:{{{boundingbox|}}}|{{Config required|Disable Bounding Box|boolean|Disables a niche GC/Wii GPU feature for a speedup. A very small number of games will break with this.|{{{boundingbox|}}}}}{{{boundingboxnotes|}}}}}
     {{!}}-
     {{!}}-
     {{#if:{{{vertexrounding|}}}|{{Config required|boolean|Vertex Rounding Hack|Round 2D vertices to whole pixels|{{{vertexrounding|}}}}}{{{vertexroundingnotes|}}}}}
     {{#if:{{{vertexrounding|}}}|{{Config required|Vertex Rounding Hack|boolean|Round 2D vertices to whole pixels|{{{vertexrounding|}}}}}{{{vertexroundingnotes|}}}}}
     {{!}}-
     {{!}}-
     {{#if:{{{crop|}}}|{{Config required|Crop|boolean|Crop the picture from it's native aspect ratio to 4:3 or 16:9.|{{{crop|}}}}}{{{cropnotes|}}}}}
     {{#if:{{{crop|}}}|{{Config required|Crop|boolean|Crop the picture from it's native aspect ratio to 4:3 or 16:9.|{{{crop|}}}}}{{{cropnotes|}}}}}

Revision as of 01:32, 1 February 2022

[edit] [purge] Template documentation

This template outputs a standardized set of configuration information.

Features

New features in this sandbox version:

Issues

  • Requires {{#vardefineecho:=|setting=gameini}} for all string-based settings for using equal signs.
  • String-based settings need empty equation when ini isn't available.
  • Those using decimal will accept "Unlimited" as input.

Example

{{Config/sandbox
|dualcore               = Off
|dualcorenotes          = Show File Select menus properly
}}

Produces

Only configuration options for the best compatibility where they deviate from defaults are listed.

General

Enable Dual Core
Config Setting Notes
style=" boolean = Show File Select menus properly

Full preview

Only configuration options for the best compatibility where they deviate from defaults are listed.

General

Enable Dual CoreSpeed LimitUse Panic HandlersSkip GC BIOSCPU Emulator EngineCPU Clock Override
Config Setting Notes
style=" boolean = Boolean
style=" decimal = Decimal
style=" boolean = Boolean
style=" boolean = Boolean
style=" position = String
style=" decimal = Decimal

Graphics

Video Back EndAspect RatioV-SyncUse FullscreenRender to Main WindowShader CompilationCompile Shaders Before StartingInternal ResolutionAnti-AliasingAnisotropic FilteringScaled EFB CopyPer-Pixel LightingForce Texture FilteringWidescreen HackDisable FogArbitrary Mipmap DetectionSkip EFB Access from CPUIgnore Format ChangesStore EFB Copies to Texture OnlyDefer EFB Copies to RAMTexture Cache AccuracyGPU Texture DecodingStore XFB Copies to Texture OnlyImmediately Present XFBFast Depth CalculationDisable Bounding BoxVertex Rounding HackCropEnable Progressive ScanManual Texture Sampling
Config Setting Notes
style=" string = String
style=" position = String
style=" boolean = Boolean
style=" boolean = Boolean
style=" boolean = Boolean
style=" position = String
style=" boolean = Boolean
style=" position = String
style=" string = String
style=" position = String
style=" boolean = Boolean
style=" boolean = Boolean
style=" boolean = Boolean
style=" boolean = Boolean
style=" boolean = Boolean
style=" boolean = Boolean
style=" boolean = String
style=" boolean = String
style=" boolean = Boolean
style=" boolean = Boolean
style=" string = String
style=" boolean = Boolean
style=" boolean = Boolean
style=" boolean = Boolean
style=" boolean = Boolean
style=" boolean = Boolean
style=" boolean = Boolean
style=" boolean = Boolean
style=" boolean = Boolean
style=" boolean = String

Audio

DSP Emulator EngineAudio Back End
Config Setting Notes
style=" string = String
style=" string = String

Wii

Use PAL60 Mode (EuRGB60)Enable Screen SaverInsert SD CardConnect USB KeyboardSystem Language
Config Setting Notes
style=" boolean = Boolean
style=" boolean = Boolean
style=" boolean = Boolean
style=" boolean = Boolean
style=" position = String

Wii Remote

Enable Speaker DataWii Remote Motor
Config Setting Notes
style=" boolean = Boolean
style=" boolean = Boolean

Game Properties

Enable MMUEnable FPRFSynchronize GPU ThreadSpeed up Disc Transfer Rate
Config Setting Notes
style=" boolean = Boolean
style=" boolean = Boolean
style=" boolean = Boolean
style=" boolean = Boolean