The Conduit: Difference between revisions

205 bytes removed ,  24 May 2013
no edit summary
No edit summary
No edit summary
Line 15: Line 15:
== Problems ==
== Problems ==
===Video Corruption===
===Video Corruption===
Odd circuit-like patterns corrupt video segments. The corruption differs between OpenGL and DirectX but effects both.
Some video segments are corrupted. It differs between OpenGL and DirectX but affects both.


===Crashes===
===Crashes===
In game crashes have been reported, but no specific details are known.
The game may crash randomly.


===Stuttering===
===Stutterings===
When the ASE is activated in-game the game seems to slow down or stutter wildly making the game nearly unplayable. This seems to be a problem with OpenCL as well as JITil. Normally the game runs better when these options are enabled but with them off the ASE functions work at full or near full speed with little slowdown. This behavior is confirmed on 2 machines both using different ATI Radeon HD cards and as yet has not been confirmed to have the same issue on an nVidia card with OpenCL enabled.
When the ASE is activated in-game the game seems to slow down or stutter wildly making the game nearly unplayable. This seems to be a problem with OpenCL as well as JITil. Normally the game runs better when these options are enabled but with them off the ASE functions work at full or near full speed with little slowdown. This behavior is confirmed with ATI Radeon HD cards but has not been confirmed yet with nVidia cards with OpenCL enabled.


===Freezing===
===Freezes===
In the mission 2 as in 86% solution is frozen is to [http://www.wiisave.com/index.php?dlid=4386 download the save here]. Just skip the mission 2 is not English so I use the Google translator and there are failures.
The game may freeze in mission 2. The solution is to [http://www.wiisave.com/index.php?dlid=4386 use a savefile]. Just skip mission 2.


== Configuration ==
== Configuration ==
5,931

edits