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Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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== Problems == | == Problems == | ||
===Video Corruption=== | ===Video Corruption=== | ||
Some video segments are corrupted. It differs between OpenGL and DirectX but affects both. | |||
===Crashes=== | ===Crashes=== | ||
The game may crash randomly. | |||
=== | ===Stutterings=== | ||
When the ASE is activated in-game the game seems to slow down or stutter wildly making the game nearly unplayable. This seems to be a problem with OpenCL as well as JITil. Normally the game runs better when these options are enabled but with them off the ASE functions work at full or near full speed with little slowdown. This behavior is confirmed | When the ASE is activated in-game the game seems to slow down or stutter wildly making the game nearly unplayable. This seems to be a problem with OpenCL as well as JITil. Normally the game runs better when these options are enabled but with them off the ASE functions work at full or near full speed with little slowdown. This behavior is confirmed with ATI Radeon HD cards but has not been confirmed yet with nVidia cards with OpenCL enabled. | ||
=== | ===Freezes=== | ||
The game may freeze in mission 2. The solution is to [http://www.wiisave.com/index.php?dlid=4386 use a savefile]. Just skip mission 2. | |||
== Configuration == | == Configuration == |
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