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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:Spyro A New Beginning.jpg|300px]] | ||
|developer | |developer = Krome Studios | ||
|publisher | |publisher = Sierra Entertainment | ||
|series | |series = Spyro | ||
|released | |released = {{vgrelease|NA=October 10, 2006|EU=October 27, 2006|AUS=November 2, 2006}} | ||
|genre | |genre = Action-adventure | ||
|modes | |modes = Single-player | ||
|input | |input = GameCube Controller | ||
|forumlink | |forumlink = http://forums.dolphin-emu.org/Thread-gc-the-legend-of-spyro-a-new-beginning | ||
}} | }} | ||
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== Emulation Information == | == Emulation Information == | ||
{{ | {{Problems/GC Widescreen 16-9}} | ||
== Problems == | == Problems == | ||
=== Stretched Light Sources === | {{Problems|{{#vardefineecho:problems| | ||
Certain glowing light sources will be broken and stretched from their source to the bottom of the screen. Unchecking "Store EFB Copies to Texture Only" seems to fix this issue. | === Light Glow === | ||
Since {{revision|5.0-4703}}, light glow will not render correctly when '''EFB to Texture Only''' is enabled. Disabling it fixes the problem. | |||
=== <s>Stretched Light Sources</s> === | |||
Certain glowing light sources will be broken and stretched from their source to the bottom of the screen. Unchecking "Store EFB Copies to Texture Only" seems to fix this issue. Fixed by {{revision|5.0-4703}}. | |||
}}}} | |||
== Enhancements == | |||
=== 60 FPS === | |||
<pre> | |||
$60 FPS | |||
043a1d48 00000000 | |||
043a1d54 00000000 | |||
</pre> | |||
== Configuration == | == Configuration == | ||
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{{Config | {{Config | ||
|efb2texonly = Off | |efb2texonly = Off | ||
|efb2texonlynotes = | |efb2texonlynotes = Fixes light glow | ||
}} | }} | ||
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{{testing/entry|revision=4.0-3547|OS=Windows 8.1|CPU=Intel Core i7-4710HQ @ 3.25GHz|GPU=NVIDIA GeForce GTX 860M|result= Certain cutscenes will seem to freeze when the camera is focused on Spyro and/or Sparx. However, the dialogue will continue going, so the game itself isn't frozen. Scene will return to correct movement when camera focuses on another character. Otherwise, games run perfectly.|tester=Anon}} | {{testing/entry|revision=4.0-3547|OS=Windows 8.1|CPU=Intel Core i7-4710HQ @ 3.25GHz|GPU=NVIDIA GeForce GTX 860M|result= Certain cutscenes will seem to freeze when the camera is focused on Spyro and/or Sparx. However, the dialogue will continue going, so the game itself isn't frozen. Scene will return to correct movement when camera focuses on another character. Otherwise, games run perfectly.|tester=Anon}} | ||
{{testing/entry|revision=4.0-4061|OS=Windows 8.1|CPU=Intel Core i5-4670K @ 3.4GHz|GPU=NVIDIA GeForce GTX 460|result=The game plays out very well. Minor bug when there glowing lights but is easily overlook during gameplay.|tester=Drshaw}} | {{testing/entry|revision=4.0-4061|OS=Windows 8.1|CPU=Intel Core i5-4670K @ 3.4GHz|GPU=NVIDIA GeForce GTX 460|result=The game plays out very well. Minor bug when there glowing lights but is easily overlook during gameplay.|tester=Drshaw}} | ||
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-4720HQ @ 2.6GHz|GPU=NVIDIA GeForce 940M|result=Certain cutscenes will seem to freeze when the camera is focused on Spyro and/or Sparx. However, the dialogue will continue going, so the game itself isn't frozen. Scene will return to correct movement when camera focuses on another character. Otherwise, games run perfectly.|tester=MegaTrainFan}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{VideoGallery | {{VideoGallery | ||
|vid1=sq3kOM-dFcs|cap1=Dolphin Emulator 4.0.2 - The Legend of Spyro: A New Beginning (1080p HD) - Nintendo GameCube | |vid1=sq3kOM-dFcs|cap1=Dolphin Emulator 4.0.2 - The Legend of Spyro: A New Beginning (1080p HD) - Nintendo GameCube | ||
|vid2=_5w4pS6grrs|cap2=The Legend of Spyro: A New Beginning on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube) | |||
|vid3=tkwxUtSpiVQ|cap3=The Legend of Spyro: A New Beginning [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD] | |||
}} | }} | ||
{{Navigation/Spyro}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:Ships with debugging symbols]] |