The Legend of Zelda: Collector's Edition: Difference between revisions

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|modes    = Single-player
|modes    = Single-player
|input    = GameCube Controller
|input    = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-the-legend-of-zelda-collector-s-edition--26340
|forumlink = https://forums.dolphin-emu.org/Thread-gc-the-legend-of-zelda-collector-s-edition--26340
}}
}}


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=== 16:9 ===
=== 16:9 ===
==== NA ====
==== NA ====
<pre>$Ocarina of Time -> 16:9 Aspect Ratio Fix (PZLE01) (AR Code)
<pre>$Ocarina of Time 16:9 Aspect Ratio Fix (PZLE01) (AR Code)
040350C8 4BFCD7E0
040350C8 4BFCD7E0
8C0AE7C4 D00504DC
8C0AE7C4 D00504DC
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</pre>
</pre>


<pre>$Ocarina of Time -> 16:9 Widescreen (PZLE01) (AR Code)
<pre>$Ocarina of Time 16:9 Widescreen (PZLE01) (AR Code)
04B56F3C 3C073FE3
04B56F3C 3C073FE3
</pre>
</pre>


<pre>$Majora's Mask -> 16:9 Aspect Ratio Fix (PZLE01) (AR Code)
<pre>$Majora's Mask 16:9 Aspect Ratio Fix (PZLE01) (AR Code)
8C0350C8 ED494024
8C0350C8 ED494024
040350C8 4BFCD7E0
040350C8 4BFCD7E0
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</pre>
</pre>


<pre>$Majora's Mask -> 16:9 Widescreen (PZLE01) (AR Code)
<pre>$Majora's Mask 16:9 Widescreen (PZLE01) (AR Code)
04C0E474 3C073FE3
04C0E474 3C073FE3
88E669FD 00000006
88E669FD 00000006
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Press D-pad Up Ingame to toggle between 20FPS and 30FPS mode. Needs 250% CPU Clock Override for Ocarina of Time, and 295% CPU Clock Override for Majora's Mask.
Press D-pad Up Ingame to toggle between 20FPS and 30FPS mode. Needs 250% CPU Clock Override for Ocarina of Time, and 295% CPU Clock Override for Majora's Mask.


<pre>$Ocarina of Time -> 30 FPS Switch (Part 1) [Admentus] (PZLE01) (Gecko Code)
<pre>$Ocarina of Time 30 FPS Switch (Part 1) [Admentus] (PZLE01) (Gecko Code)
28134C58 00000008
28134C58 00000008
20C9F0D4 00000000
20C9F0D4 00000000
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</pre>
</pre>


<pre>$Ocarina of Time -> 30 FPS Switch (Part 2) (PZLE01) (AR Code)
<pre>$Ocarina of Time 30 FPS Switch (Part 2) (PZLE01) (AR Code)
C8C9F0D5 00000000
C8C9F0D5 00000000
08002FC2 00000001
08002FC2 00000001
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</pre>
</pre>


<pre>$Majora's Mask -> 30 FPS Switch (Part 1) [Admentus] (PZLE01) (Gecko Code)
<pre>$Majora's Mask 30 FPS Switch (Part 1) [Admentus] (PZLE01) (Gecko Code)
281410C2 00000008
281410C2 00000008
20E669FC 00000000
20E669FC 00000000
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</pre>
</pre>


<pre>$Majora's Mask -> 30 FPS Switch (Part 2) (PZLE01) (AR Code)
<pre>$Majora's Mask 30 FPS Switch (Part 2) (PZLE01) (AR Code)
D2E68E26 00000000
D2E68E26 00000000
C8E669FD 00000000
C8E669FD 00000000
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7436|OS=Windows 7|CPU=AMD Phenom II x6 1055T @ 3.5 GHz|GPU=NVIDIA GeForce GTS 450|result=Perfect: 60FPS With DX9 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, Scale 3x, 1920x1080,|tester=RDilus}}
{{testing/entry|revision=7436|OS=Windows 7|CPU=AMD Phenom II X6 1055T @ 3.5 GHz|GPU=NVIDIA GeForce GTS 450|result=Perfect: 60FPS With DX9 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, Scale 3x, 1920x1080,|tester=RDilus}}
{{testing/entry|revision=7598|OS=Windows 7|CPU=Intel Core i5-760 @ 3.2 GHz|GPU=NVIDIA GeForce 460|result= Ocarina of Time and Majora's mask crash every 15-20 minutes unless the above settings are used (20FPS limit, limit byFPS checked, audio throttle enabled). Otherwise, games run perfectly.|tester=jessek}}
{{testing/entry|revision=7598|OS=Windows 7|CPU=Intel Core i5-760 @ 3.2 GHz|GPU=NVIDIA GeForce 460|result= Ocarina of Time and Majora's mask crash every 15-20 minutes unless the above settings are used (20FPS limit, limit byFPS checked, audio throttle enabled). Otherwise, games run perfectly.|tester=jessek}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Pentium P6200 @ 2.13 GHz|GPU=Intel|result=N64 games work fine without changes, NES games crash Dolphin.|tester=MoeBoy76}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Pentium P6200 @ 2.13 GHz|GPU=Intel|result=N64 games work fine without changes, NES games crash Dolphin.|tester=MoeBoy76}}
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{{testing/entry|revision=4.0-7840|OS=Windows 10|CPU=Intel Core i5-3570K @ 4.5 GHz|GPU=NVIDIA GeForce GTX 660|result=NES games are unplayable due to stretching issues that aren't fixed by either XFB setting or by the config recommended on the wiki page. Ocarina of Time seems perfect save for the menu background being black with Store EFB Copies to Texture Only enabled, and discolored glitchy-looking backgrounds with the same setting disabled. Otherwise, N64 games seem to run at a flawless emulation of the N64 game, at 20 fps. Works well with OpenGL renderer, at 1080p with 4x SSAA, 16x Anistropic Filtering.|tester=Smartlord}}
{{testing/entry|revision=4.0-7840|OS=Windows 10|CPU=Intel Core i5-3570K @ 4.5 GHz|GPU=NVIDIA GeForce GTX 660|result=NES games are unplayable due to stretching issues that aren't fixed by either XFB setting or by the config recommended on the wiki page. Ocarina of Time seems perfect save for the menu background being black with Store EFB Copies to Texture Only enabled, and discolored glitchy-looking backgrounds with the same setting disabled. Otherwise, N64 games seem to run at a flawless emulation of the N64 game, at 20 fps. Works well with OpenGL renderer, at 1080p with 4x SSAA, 16x Anistropic Filtering.|tester=Smartlord}}
{{testing/entry|revision=5.0-2191|OS=Windows 10|CPU=Intel Core i5 3570K @ 4.2 GHz|GPU=NVIDIA GeForce GTX 970|result=Playable with minor graphical issues. DX11 or DX12 must be used as backend to remove pause menu artifacts. Hyrule HUD elements are not placed correctly.|tester=PimpWithALimp}}
{{testing/entry|revision=5.0-2191|OS=Windows 10|CPU=Intel Core i5 3570K @ 4.2 GHz|GPU=NVIDIA GeForce GTX 970|result=Playable with minor graphical issues. DX11 or DX12 must be used as backend to remove pause menu artifacts. Hyrule HUD elements are not placed correctly.|tester=PimpWithALimp}}
{{testing/entry|revision=5.0-18219|OS=Ubuntu 22.04|CPU=AMD Ryzen 7 5700G @ 3.8 GHz|GPU=AMD Radeon RX Vega 8|result=Performance: Stable 20FPS in Ocarina of Time and Majoras Mask (Perfectly Playable). Configuration: 1080p, 4xMSAA, Vsync: ON, Region: PAL, Graphics Backend: Vulkan, Built-in Widescreen Hack. |tester=PortalMario}}
{{testing/end}}
{{testing/end}}


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|vid2=vjYJ5uGOH48|cap2=Zelda Ocarina Of time:GameCube Collectors Disc:Dolphin r7228
|vid2=vjYJ5uGOH48|cap2=Zelda Ocarina Of time:GameCube Collectors Disc:Dolphin r7228
|vid3=FlAC2eD_Ilw|cap3=The Legend of Zelda: Collector's Edition [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
|vid3=FlAC2eD_Ilw|cap3=The Legend of Zelda: Collector's Edition [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
|vid4=SbX03-B5tBs|cap4=The Legend of Zelda: Collector's Edition - A Quick Retrospective  
|vid4=SbX03-B5tBs|cap4=The Legend of Zelda: Collector's Edition - A Quick Retrospective
}}
}}
 
{{Navigation/Zelda}}
{{Navigation/Zelda}}