The Legend of Zelda: Majora's Mask: Difference between revisions

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{{For2|the GameCube release|[[The Legend of Zelda: Collector's Edition]]}}
{{Infobox VG
{{Infobox VG
|image    = [[File:MMBoxArt.jpg|300px]]
|image    = [[File:MMBoxArt.jpg|300px]]
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|modes    = Single-player
|modes    = Single-player
|input    = GameCube Controller, Classic Controller
|input    = GameCube Controller, Classic Controller
|forumlink = http://forums.dolphin-emu.org/Thread-virtual-console-the-legend-of-zelda-majora-s-mask
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-the-legend-of-zelda-majora-s-mask
}}
}}


'''''The Legend of Zelda: Majora's Mask''''' (ゼルダの伝説 ムジュラの仮面 ''Zeruda no Densetsu Mujura no Kamen'') (sometimes shortened to MM) is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the [[Nintendo 64]]. It is the sixth installment in ''The Legend of Zelda'' series and the second using 3D graphics, the first being [[The Legend of Zelda: Ocarina of Time]], the game's predecessor.
'''''The Legend of Zelda: Majora's Mask''''' ('''''ゼルダの伝説 ムジュラの仮面''''' '''''Zeruda no Densetsu Mujura no Kamen''''') is the sixth installment in [[:Category:The_Legend_of_Zelda_(Series)|The Legend of Zelda]] series and the second using 3D graphics, the first being [[The Legend of Zelda: Ocarina of Time]], the game's predecessor.


''Majora's Mask'' is set in Termina, a distant land from the usual series setting of Hyrule, where the Skull Kid has stolen Majora's Mask, a powerful ancient artifact. Under its influence, the Skull Kid causes the land's moon to slowly fall towards Termina, where it crashes after three days. The main protagonist Link repeatedly travels back in time to the beginning of the three days to find a way to stop the moon from destroying the planet.
''Majora's Mask'' is set in Termina, a distant land from the usual series setting of Hyrule, where the Skull Kid has stolen Majora's Mask, a powerful ancient artifact. Under its influence, the Skull Kid causes the land's moon to slowly fall towards Termina, where it crashes after three days. The main protagonist Link repeatedly travels back in time to the beginning of the three days to find a way to stop the moon from destroying the planet.


The gameplay is centered on the perpetually repeating three-day cycle and the use of various masks, some of which allow Link to transform into different beings. Link learns to play several melodies on his ocarina, which have a variety of effects like controlling the flow of time or opening passages to four temples, which house challenges Link must overcome. Unlike Ocarina of Time, Majora's Mask requires the Expansion Pak, which provides additional memory for enhanced graphics and more on-screen characters.
The gameplay is centered on the perpetually repeating three-day cycle and the use of various masks, some of which allow Link to transform into different beings. Link learns to play several melodies on his ocarina, which have a variety of effects like controlling the flow of time or opening passages to four temples, which house challenges Link must overcome.
 
==Emulation Information==
{{Problems/No controller rumble}}


{{GlobalProblems}}
{{GlobalProblems}}
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{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== <s>NTSC-U Hangs After N64 Logo</s> ===
=== <s>NTSC-U Hangs After N64 Logo</s> ===
The NTSC-U version of this game will hang after the spinning N, and there is no solution at this time. See {{issue|6253}}. Fixed by {{revision|5.0-2127}}.
The NTSC-U version of this game will hang after the spinning N, and there is no solution at this time. See {{issue|6253}}. Fixed by {{revision|5.0-2127}}.


=== <s>PAL Crashes When Pressing Start at Main Menu</s> ===
=== <s>PAL Crashes When Pressing Start at Main Menu</s> ===
The PAL Version will crash if no save file is present. Taking a save file from the Wii and using it in Dolphin will avoid the crash; however, saving is still broken. See {{issue|6253}}. Fixed by {{revision|5.0-2127}}.
The PAL Version will crash if no save file is present. Taking a save file from the Wii and using it in Dolphin will avoid the crash; however, saving is still broken. See {{issue|6253}}. Fixed by {{revision|5.0-2127}}.


=== <s>NTSC-J Crashes on New Game</s> ===
=== <s>NTSC-J Crashes on New Game</s> ===
The game crashes while writing changes back to the save file, which makes creating an in-game save impossible in the first place. It is unknown whether using a pre-made save file will work around the issue. See {{issue|6253}}. Fixed by {{revision|5.0-2127}}.
The game crashes while writing changes back to the save file, which makes creating an in-game save impossible in the first place. It is unknown whether using a pre-made save file will work around the issue. See {{issue|6253}}. Fixed by {{revision|5.0-2127}}.


}}}}
}}}}
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=== 16:9 ===
=== 16:9 ===
==== NA ====
==== NA ====
<pre>$Majora's Mask -> 16:9 Widescreen (NARE01) (AR Code)
<pre>$Majora's Mask 16:9 Widescreen (NARE01) (AR Code)
0505C914 3C073FE3
0505C914 3C073FE3
8931AB1D 00000006
8931AB1D 00000006
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=== 30FPS ===
=== 30FPS ===
==== NA ====
==== NA ====
Press D-pad Up Ingame to toggle between 20FPS and 30FPS mode. Needs 250% CPU Clock Override. Requires a GameCube controller.
Press D-pad Up Ingame to toggle between 20FPS and 30FPS mode. Needs 175% CPU Clock Override. Requires a GameCube controller.


<pre>$Majora's Mask -> 30 FPS Switch (Part 1) [Admentus] (NARE01) (Gecko Code)
<pre>$Majora's Mask 30 FPS Switch (Part 1) [Admentus] (NARE01) (Gecko Code)
28F1B5B0 00000008
28F1B5B0 00000008
2131AB1C 00000000
2131AB1C 00000000
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</pre>
</pre>


<pre>$Majora's Mask -> 30 FPS Switch (Part 2) (NARE01) (AR Code)
<pre>$Majora's Mask 30 FPS Switch (Part 2) (NARE01) (AR Code)
D331CF46 00000000
D331CF46 00000000
C931AB1D 00000000
C931AB1D 00000000
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<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|efb2texonly      = Off
|efb2texonlynotes = Fixes the game "under" the pause screen becoming black on pause. Useful for pause buffering.
|cpuclock        =  ~175%
|cpuclocknotes    = The game itself implements a software framerate cap of 20 frames, but can still lag in areas like clocktown and outside woodfall temple. Overclocking reduces lag in those areas and doesn't otherwise break gameplay.
}}
}}


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{{testing/start}}
{{testing/start}}
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{{testing/entry|revision=3.5-1233|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.7GHZ|GPU=NVIDIA GeForce GTX 275|result=NTSC, hangs after the spinning N.|tester=MayImilae}}
{{testing/entry|revision=3.5-1233|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.7 GHz|GPU=NVIDIA GeForce GTX 275|result=NTSC, hangs after the spinning N.|tester=MayImilae}}
{{testing/entry|revision=3.5-1283|OS=Windows 7|CPU=Intel Core i5-2500K|GPU=AMD Radeon HD 7970|result=About 17-20FPS and a lot of graphical glitches.|tester=CCDavid}}
{{testing/entry|revision=3.5-1283|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3 GHz|GPU=AMD Radeon HD 7970|result=About 17-20FPS and a lot of graphical glitches.|tester=CCDavid}}
{{testing/entry|revision=4.0-1034|OS=Windows 8|CPU=Intel Core i7-4770 @ 3.4GHz|GPU=AMD Radeon HD 7950|result=PAL, runs at around 7 to 32FPS but the game is severely sped up causing very jerky movement. Textures are heavily glitched. Crashes upon pressing start.|tester=Pergmen121}}
{{testing/entry|revision=4.0-1034|OS=Windows 8|CPU=Intel Core i7-4770 @ 3.4 GHz|GPU=AMD Radeon HD 7950|result=PAL, runs at around 7 to 32FPS but the game is severely sped up causing very jerky movement. Textures are heavily glitched. Crashes upon pressing start.|tester=Pergmen121}}
{{testing/entry|revision=4.0-8629|OS=Linux|CPU=Intel Core i7-2700K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|result=NTSC, hangs after the spinning N.|tester=nano351}}
{{testing/entry|revision=4.0-8629|OS=Linux|CPU=Intel Core i7-2700K @ 3.5 GHz|GPU=NVIDIA GeForce GTX 970|result=NTSC, hangs after the spinning N.|tester=nano351}}
{{testing/entry|revision=5.0-2127|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 1070|result=Perfect as of this revision.|tester=JMC4789}}
{{testing/entry|revision=5.0-2127|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce GTX 1070|result=Perfect as of this revision.|tester=JMC4789}}
{{testing/end}}
{{testing/end}}