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Progress Continues
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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:OoTN64-boxart.jpg|300px]] | ||
|developer | |developer = Nintendo EAD | ||
|publisher | |publisher = Nintendo | ||
|series = ''The Legend of Zelda'' | |||
|series | |released = '''Nintendo 64'''<br/>{{vgrelease|JP=November 21, 1998|NA=November 23, 1998|EU=December 11, 1998|AUS=December 18, 1998}}'''Virtual Console'''<br/>{{vgrelease|EU=February 23, 2007|NA|February 26, 2007}}{{vgrelease|JP=February 27, 2007}} | ||
|released='''Nintendo 64'''<br/>{{vgrelease|JP=November 21, 1998|NA=November 23, 1998|EU=December 11, 1998|AUS=December 18, 1998}}'''Virtual Console'''<br/>{{vgrelease|EU=February 23, 2007 | |genre = Action-adventure | ||
|genre | |modes = Single-player | ||
|modes | |input = GameCube Controller, Classic Controller | ||
|input | |forumlink = http://forums.dolphin-emu.org/Thread-virtual-console-the-legend-of-zelda-ocarina-of-time | ||
|forumlink | |||
}} | }} | ||
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Ocarina of Time has had four major re-releases, the latest being on the Nintendo 3DS. It was originally ported to the Nintendo GameCube alongside an [[The Legend of Zelda: Ocarina of Time Master Quest|Ocarina of Time Master Quest]] (which featured reworked dungeons with new puzzles), and [[The Legend of Zelda: Collector's Edition]] as a direct port. It was also ported to the iQue Player in 2003 and the Wii's Virtual Console service in 2007. These re-releases were well received: while some critics considered the relatively unchanged game to be outdated, other reviewers felt that the game has held up well over the years. Finally, the 3DS version was released in 2011, once again including Master Quest's rearranged dungeons (which were absent from the Wii and iQue versions) along with updated graphics and 3D effects. | Ocarina of Time has had four major re-releases, the latest being on the Nintendo 3DS. It was originally ported to the Nintendo GameCube alongside an [[The Legend of Zelda: Ocarina of Time Master Quest|Ocarina of Time Master Quest]] (which featured reworked dungeons with new puzzles), and [[The Legend of Zelda: Collector's Edition]] as a direct port. It was also ported to the iQue Player in 2003 and the Wii's Virtual Console service in 2007. These re-releases were well received: while some critics considered the relatively unchanged game to be outdated, other reviewers felt that the game has held up well over the years. Finally, the 3DS version was released in 2011, once again including Master Quest's rearranged dungeons (which were absent from the Wii and iQue versions) along with updated graphics and 3D effects. | ||
{{GlobalProblems}} | |||
{{GlobalProblems | |||
== Problems == | == Problems == | ||
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=== 16:9 Aspect Ratio Fix === | === 16:9 Aspect Ratio Fix === | ||
The Widescreen Hack has Projection and clipping issues that can be fixed with a Gecko Code. | The Widescreen Hack has Projection and clipping issues that can be fixed with a Gecko Code. | ||
==== NTSC-U ==== | ==== NTSC-U ==== | ||
<pre> | <pre> | ||
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E0000000 80008000 | E0000000 80008000 | ||
</pre> | </pre> | ||
==== PAL ==== | ==== PAL ==== | ||
<pre> | <pre> | ||
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05039C6C 00AE0030 | 05039C6C 00AE0030 | ||
</pre> | </pre> | ||
==== NTSC-J ==== | ==== NTSC-J ==== | ||
<pre> | <pre> | ||
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38610008 00000000 | 38610008 00000000 | ||
</pre> | </pre> | ||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | {{VideoGallery | ||
|vid1=bbnbM2s006Q|cap1=Legend of Zelda: Ocarina of Time N64 VC on Dolphin 5.0.5477 | |vid1=bbnbM2s006Q|cap1=Legend of Zelda: Ocarina of Time N64 VC on Dolphin 5.0.5477 |
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