The Legend of Zelda: The Wind Waker: Difference between revisions

(Slight formatting tweak to the Dragon Roost Heat Effect AR Code, makes it a little easier to tell what's going on.)
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When using DSP HLE and if the sound cuts out, it will be impossible to leave treasure-obtain notifications, such as: collecting a new heart container, opening any chest, or picking up a new item. This happens because the game awaits for the jingle that occurs when you get these items to end before letting you leave the notification. There is no fix, and you must stop and restart emulation to get the item.
When using DSP HLE and if the sound cuts out, it will be impossible to leave treasure-obtain notifications, such as: collecting a new heart container, opening any chest, or picking up a new item. This happens because the game awaits for the jingle that occurs when you get these items to end before letting you leave the notification. There is no fix, and you must stop and restart emulation to get the item.
=== Flickering Waves ===
Since {{revision|3.5-549}}, waves and some shadows flicker when seen at angle, with the severity depending on the revision used. As of {{revision|3.5-1344}}, this can be corrected by disabling the "Fast Depth Calculation" option. See {{issue|6213}}.


=== Black/Gray Screens ===
=== Black/Gray Screens ===
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<pre>KNVC-VY59-WXF91
<pre>KNVC-VY59-WXF91
FM7X-QJAM-48NGB</pre>
FM7X-QJAM-48NGB</pre>
=== <s>Flickering Waves</s> ===
Since {{revision|3.5-549}}, waves and some shadows flicker when seen at angle, with the severity depending on the revision used. As of {{revision|3.5-1344}}, this can be corrected by disabling the "Fast Depth Calculation" option and is now set automatically by the game INI. See {{issue|6213}}.


== Configuration ==
== Configuration ==