The Legend of Zelda: The Wind Waker: Difference between revisions

(Added a picture to the fire effect glitch, and explained it a little more.)
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{{Test Entry|revision=2.0|OS=Windows 7 x86|CPU=Intel Core 2 Duo E6750 @ 2.66GHz|GPU=nVidia GeForce 8800 GTS|result=Playable! Sound becomes de-sync'd in some cut-scenes. Occasionally freezes after cut-scenes. Occasionally crashes.|tester=}}
{{Test Entry|revision=2.0|OS=Windows 7 x86|CPU=Intel Core 2 Duo E6750 @ 2.66GHz|GPU=nVidia GeForce 8800 GTS|result=Playable! Sound becomes de-sync'd in some cut-scenes. Occasionally freezes after cut-scenes. Occasionally crashes.|tester=}}
{{Test Entry|revision=6800|OS=Windows XP Professional SP3 x86|CPU=Intel Pentium Dual-Core E2200 @ 2.2GHz|GPU=Intel(R) G33/G31 Express Family|result=Mostly playable. Title screen, file select, intro cinema and many indoor areas run at the full 30 FPS speed at 480p. At higher resolutions, the game bogs down everywhere. Generally, this game runs at 19-24 FPS at 480p in outdoor areas. Many settings do not affect the framerate at all. No sound issues.|tester=Paul Choi}}
{{Test Entry|revision=6887|OS=Windows Vista x86|CPU=Intel Core 2 Duo T8100 @ 2.2GHz|GPU=ATI Radeon HD 3470M|result=Fully Playable: 30 FPS with DX9 plug-in and OpenCL enabled. BGM is sometimes desynchronized. Windfall Island is a bit slow.|tester=}}
{{Test Entry|revision=6887|OS=Windows Vista x86|CPU=Intel Core 2 Duo T8100 @ 2.2GHz|GPU=ATI Radeon HD 3470M|result=Fully Playable: 30 FPS with DX9 plug-in and OpenCL enabled. BGM is sometimes desynchronized. Windfall Island is a bit slow.|tester=}}
{{Test Entry|revision=7309|OS=GNU/Linux x64|CPU=Intel Core 2 Duo E6400 @ 2.13GHz|GPU=nVidia GeForce 9800 GT|result=Playable most of time at 30 FPS. Continuous graphics corrupts with "heat" effect (lava areas almost unplayable).|tester=}}
{{Test Entry|revision=7309|OS=GNU/Linux x64|CPU=Intel Core 2 Duo E6400 @ 2.13GHz|GPU=nVidia GeForce 9800 GT|result=Playable most of time at 30 FPS. Continuous graphics corrupts with "heat" effect (lava areas almost unplayable).|tester=}}
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