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Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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m (Small clarification regarding EFB Scale in newest revisions.) |
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{{Testing}} | {{Testing}} | ||
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{{Test Entry|revision=7561|OS=Windows 7 Professional SP 1 x64|CPU=Intel Core i7 950|GPU=ATI Radeon HD 5770|result=Just played the starting area. So far so good. I'll update this as I progress.|tester=[[User:Schala|Schala]]}} | |||
{{Test Entry|revision=2.0|OS=Windows 7 x86|CPU=Intel Core 2 Duo E6750 @ 2.66GHz|GPU=nVidia GeForce 8800 GTS|result=Playable! Sound becomes de-sync'd in some cut-scenes. Occasionally freezes after cut-scenes. Occasionally crashes.|tester=}} | {{Test Entry|revision=2.0|OS=Windows 7 x86|CPU=Intel Core 2 Duo E6750 @ 2.66GHz|GPU=nVidia GeForce 8800 GTS|result=Playable! Sound becomes de-sync'd in some cut-scenes. Occasionally freezes after cut-scenes. Occasionally crashes.|tester=}} | ||
{{Test Entry|revision=6887|OS=Windows Vista SP2 x86|CPU=Intel Mobile Core 2 Duo T8100 @ 2.2GHz|GPU=ATI Mobility Radeon HD 3470 256MB|result=Fully Playable: 30 FPS with DX9 plug-in and OpenCL enabled. BGM is sometimes desynchronized. Windfall Island is a bit slow.|tester=}} | {{Test Entry|revision=6887|OS=Windows Vista SP2 x86|CPU=Intel Mobile Core 2 Duo T8100 @ 2.2GHz|GPU=ATI Mobility Radeon HD 3470 256MB|result=Fully Playable: 30 FPS with DX9 plug-in and OpenCL enabled. BGM is sometimes desynchronized. Windfall Island is a bit slow.|tester=}} |
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