The Legend of Zelda: The Wind Waker: Difference between revisions

Fire and Heat Effects Compromise
(Fire and Heat Effects Compromise)
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=== Fire and Heat Effects ===
=== Fire and Heat Effects ===
In Wind Waker, the various fire and heat effects are glitched, resulting in an odd doubling of portions of the screen exposed to the effect. These fire effects are used in many places, like Dragon Roost Cavern and hanging torches. Dolphin currently does not have a proper solution for this problem. The glitches can be fixed by checking "EFB Copies - Disable" to disable the heat effect entirely, but this also disables dozens of effects used throughout the game. This is not recommended.
In Wind Waker, the various fire and heat effects are glitched, resulting in an odd doubling of portions of the screen exposed to the effect. These fire effects are used in many places, like Dragon Roost Cavern and hanging torches. Dolphin currently does not have a proper solution for this problem. There are workarounds for the problem, but all have compromises.
 
*The glitches can be fixed by checking "EFB Copies - Disable" before running the game to disable the heat effect entirely. This disables several of effects used throughout the game, such as the distance blur and the telescope, but provides a simple and consistent way to fix the problem.  
Heat waves are also glitched, resulting in extremely distorted views in many areas containing intense heat or lava, particularly Dragon Roost Cavern. The distortion can be somewhat suppressed by using native resolution and aspect ratio. A partial fix can be applied by enabling free look and zooming in the camera significantly until it resets behind Link. This will effectively put the heat distortions behind you, while still enabling you to see the game's events correctly. Using this fix will result in some scenes displaying incorrectly until the free look camera is reset with Shift + R, but it is generally an effective fix for areas with prolonged exposure to the heat waves.
*Another fix fix can be applied by enabling free look and zooming in the camera significantly until the heat effects are behind the camera. This is performed by enabling freelook in the Graphics>Advanced menu, then holding Shift-W to zoom in past the effect. This will effectively the heat distortions, and breaks fewer effects in the game then disabling EFB outright; however it can cause other problems such as flickering, and can take some trial and error to position the camera at the ideal spot. Use Shift-R to return the camera to normal.


*See {{Issue|2120}}, {{Issue|2338}}, and {{Issue|3971}}.
*See {{Issue|2120}}, {{Issue|2338}}, and {{Issue|3971}}.