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(→Problems: Unclear if this issue effects the Wii version, though it likely does) |
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Improper Transparent Blending === | === <s>Improper Transparent Blending</s> === | ||
Transparent textures that overlay of other textures appear odd with a kind of "shimmering" effect. Mostly noticeable in Prince Ralis (although the Great Fairy is also affected). See {{issue|10346}}. Fixed by {{revision|5.0-14602}} | |||
Transparent textures that overlay of other textures appear odd with a kind of "shimmering" effect. Mostly noticeable in Prince Ralis (although the Great Fairy is also affected). | |||
{{image|Twilight Princess Transparent Texture Bug.png|Improper Transparent Blending|br}} | {{image|Twilight Princess Transparent Texture Bug.png|Improper Transparent Blending|br}} | ||
}}}} | }}}} | ||
== Enhancements == | == Enhancements == | ||
=== Minimap === | |||
On Direct3D api, minimap will have some noise artifacts if Anti-Aliasing, Anisotropic Filtering, or Texture Filtering are enabled. Disable all 3 in order to get a "clean" map. For OpenGL, disable Anti-Aliasing. | |||
{{Image|TwilightPrincessWii Map AA.jpg|Anti-aliasing|}} | |||
{{Image|TwilightPrincessWii Map Force Filter.jpg|Force texture filtering|br|}} | |||
=== Sun Rays === | === Sun Rays === | ||
Twilight Princess uses a ray effect at various points throughout the game, most notably at windows and the fountains. The effect is very easily broken. How it is broken depends on the backend used: | Twilight Princess uses a ray effect at various points throughout the game, most notably at windows and the fountains. The effect is very easily broken. How it is broken depends on the backend used: | ||
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{{Image|TwilightPrincessWii Sunrays Broken.jpg|Broken sun rays|}} | {{Image|TwilightPrincessWii Sunrays Broken.jpg|Broken sun rays|}} | ||
{{Image|TwilightPrincessWii Sunrays Working.jpg|Proper Emulation of the effect|br}} | {{Image|TwilightPrincessWii Sunrays Working.jpg|Proper Emulation of the effect|br}} | ||
=== 16:9 Aspect Ratio Fix === | === 16:9 Aspect Ratio Fix === | ||
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==== JP ==== | ==== JP ==== | ||
<pre>$16:9 Widescreen | <pre>$16:9 Widescreen | ||
F6000001 80008180 | F6000001 80008180 | ||
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=== HD Texture Pack === | === HD Texture Pack === | ||
[http://zeldatphdt.blogspot.com.br/ The Legend of Zelda: Twilight Princess HD Texture Pack] | *[https://www.henrikomagnifico.com/zelda-twilight-princess-4k Zelda Twilight Princess 4K by Henriko Magnifico] | ||
*[http://zeldatphdt.blogspot.com.br/ The Legend of Zelda: Twilight Princess HD Texture Pack] | |||
== Configuration == | == Configuration == | ||
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|vid4=-ElBaFmHzzk|cap4=HD Texture Ver Dolphin 4.0-8854 The Legend of Zelda | |vid4=-ElBaFmHzzk|cap4=HD Texture Ver Dolphin 4.0-8854 The Legend of Zelda | ||
|vid5=IymrlArsqoM|cap5=The Legend of Zelda Twilight Princess HD - Let's Play 18 | |vid5=IymrlArsqoM|cap5=The Legend of Zelda Twilight Princess HD - Let's Play 18 | ||
|vid6 | |vid6=EP-Jpn2c4l0|cap6=Dolphin Emulator 4.0-4573 - The Legend of Zelda: Twilight Princess (1080p HD) - Nintendo GameCube | ||
|vid7=Kr7GhTP4uGo|cap7=The Legend of Zelda: Twilight Princess on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube) | |||
| | |vid8=ZJ16kAa30o4|cap8=The Legend of Zelda: Twilight Princess [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD] | ||
| | |||
}} | }} | ||
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