The Legend of Zelda: Twilight Princess (Wii): Difference between revisions

Merged the DSP LLE mentions. Just cleaner this way. Not sure the on thread mention is needed but, meh, left it.
(Didn't belong where it was put originally. Moved it to where LLE was mentioned. Also rephrased it.)
(Merged the DSP LLE mentions. Just cleaner this way. Not sure the on thread mention is needed but, meh, left it.)
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===Audio Issues===
===Audio Issues===
When you start the game with HLE, you'll quickly notice that the background music plays at a low volume. The effects are much louder than it.
With DSP HLE, background music may play at a low value, sound effects may be too loud, and the music may not play or cut out randomly. Use [[DSP LLE]] to correct these sound problems.
In order to get the sound to play correctly, use [[DSP LLE]] to fix it, at the cost of speed.
 
In certain locations such as the spirit fountain and during some cutscenes, the music will not play, or will cut out after some time (such as on the main menu). Use [[DSP LLE]] to fix it.
* If you have a multicore CPU with more than 2 cores, enabling DSP LLE on Thread will increase your performance.
* If you have a multicore CPU with more than 2 cores, enabling DSP LLE on Thread will increase your performance.