The Sims 2: Pets (GC): Difference between revisions

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{{Infobox VG
{{Infobox VG
|image         = [[File:The Sims 2-Pets (GC).jpg|300px]]
|image     = [[File:The Sims 2-Pets (GC).jpg|300px]]
|developer     = Maxis
|developer = Maxis
|publisher     = Electronic Arts
|publisher = Electronic Arts
|series       = ''The Sims'', ''Sims''
|series   = The Sims, Sims
|genre        = Life simulation
|released = {{vgrelease|NA=October 17, 2006|EU=October 20, 2006|AUS=October 26, 2006}}
|modes        = Single-player
|genre    = Life simulation
|released     = {{vgrelease|NA=October 17, 2006|EU=October 20, 2006|AUS=October 26, 2006}}
|modes    = Single-player
|input         = GameCube Controller
|input     = GameCube Controller
|forumlink     = http://forums.dolphin-emu.org/Thread-gc-the-sims-2-pets
|forumlink = https://forums.dolphin-emu.org/Thread-gc-the-sims-2-pets
}}
}}


'''''The Sims 2: Pets''''' is the fourth expansion pack in The Sims 2 series of games, as well as a stand-alone game for several consoles. It is published by Electronic Arts. The Sims 2: Pets was officially announced on July 26, 2006 and released on October 18, 2006 in North America and via digital download, as well as on October 20, 2006 to the rest of the world, except for Australia/New Zealand, where it was released on October 26, 2006. It was released for the Wii on June 12, 2007. In Australia, one Australian dollar per game sold, from at least 50,000 copies of the game, was donated to the RSPCA. Unlike the other expansions, this game does not have a new neighborhood. Instead, new lots (with Sims living in them) are available for placement in the existing neighborhoods. The Sims 2: Pets has sold over 6 million copies.
'''''The Sims 2: Pets''''' is the fourth expansion pack in The Sims 2 series of games, as well as a stand-alone game for several consoles. It is published by Electronic Arts. The Sims 2: Pets was officially announced on July 26, 2006 and released on October 18, 2006 in North America, as well as on October 20, 2006 to the rest of the world, except for Australia/New Zealand, where it was released on October 26, 2006. It was released for the Wii on June 12, 2007. In Australia, one Australian dollar per game sold, from at least 50,000 copies of the game, was donated to the RSPCA. The Sims 2: Pets has sold over 6 million copies.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|


=== <s>Censor Effect</s> ===
Under Direct3D, when active, the censor effect can cause slight graphical corruption. It will return back to normal when the censor effect is no longer on-screen. It can even crash Dolphin after a message box about "CreateTexture failed" or "Poke Z not implemented". Use OpenGL to avoid this problem.
{{image|TS2P Direct3D Censor 1.png|Direct3D Corruption}}
{{image|TS2P Direct3D Censor 2.png|Direct3D Normal}}
{{image|TS2P OpenGL Censor.png|OpenGL rendering correctly|br}}
The censor is also not in the right spot under Direct3D. OpenGL renders correctly.
{{image|TS2P Direct3D Censor 1.png|Censor effect not in the correct spot under Direct3D}}
{{image|TS2P OpenGL Censor.png|OpenGL rendering correctly|br}}
The censor effect may cause VPS slow-down no matter what backend. Enable "Skip EFB Access from CPU" to fix this, although it will allow you to see your Sims like a nude Barbie doll. This also prevents graphical corruption under Direct3D.
Fixed some time before {{revision|5.0-2462}}.
}}}}


== Configuration ==
== Configuration ==
{{Config
{{Config
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4.0-6080|****|Only minor problems under Direct3D backend. OpenGL no issues. Probably OK past 2.0 and 3.x.}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-776|OS=Mac OS X 10.7.4|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Not working. Crashes on launch (tested twice). Tested with default settings and DSP HLE.|tester=Nolendil}}
{{testing/entry|revision=3.0-776|OS=Mac OS X 10.7.4|CPU=Intel Core i7 @ 2.2 GHz|GPU=AMD Radeon HD 6750M|result=Not working. Crashes on launch (tested twice). Tested with default settings and DSP HLE.|tester=Nolendil}}
{{testing/entry|revision=4.0.2 Stable|OS=Windows 7 Home Premium|CPU=Intel Core i5 3.0GHz|GPU=GeForce 210|result=Blackscreen on startup.|tester=Conkr}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5 @ 3 GHz|GPU=NVIDIA GeForce 210|result=Blackscreen on startup.|tester=Conkr}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX 4130 @ 3.8 GHz|GPU=NVIDIA GeForce GTX 650|result=Worked with the MMU Speed Hack|tester=Galahir950}}
{{testing/entry|revision=4.0.2|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce GTX 970|result=Worked with MMU Speed hack|tester=Titanium922}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
|vid1=Lvgl8YfodAA|cap1=(60FPS) Dolphin Emulator 4.0-4589 - The Sims 2: Pets (1080p HD) - Nintendo GameCube
}}
{{Navigation/The Sims}}


[[Category:GameCube games|Sims 2, The: Pets (GC)]]
[[Category:GameCube games|Sims 2, The: Pets (GC)]]