TimeSplitters: Future Perfect: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title        = TimeSplitters: Future Perfect
|image     = [[File:TimeSplittersFuturePerfect.jpg]]
|image       = [[File:TimeSplittersFuturePerfect.jpg]]
|developer = Free Radical Design
|developer   = Free Radical Design
|publisher = Electronic Arts
|publisher    = EA Games
|series   = TimeSplitters
|genre       = First-person shooter
|released  = {{vgrelease|NA=March 21, 2005|EU=March 24, 2005}}
|modes       = Single-player, multiplayer (co-op)
|genre     = First-person shooter
|platforms    = PlayStation 2, Xbox, GameCube
|modes     = Single-player, Co-op (4)
|media        = DVD-ROM, GameCube Optical Disc
|input    = GameCube Controller
|input        = Gamepad
|forumlink = http://forums.dolphin-emu.org/Thread-gc-timesplitters-future-perfect--26315
|compatibility = {{ratings|name=TimeSplitters: Future Perfect}}}}
}}


'''''TimeSplitters: Future Perfect''''' is a 2005 first-person shooter video game developed by Free Radical Design and published by EA Games for the PlayStation 2, Xbox, and GameCube video game consoles.
In '''''TimeSplitters: Future Perfect''''', humanity is on the brink of destruction by the evil TimeSplitters. With the help of some familiar faces, Cortez--the tough hero from previous installments--must chase a mystery foe across different time periods to trace the origins of the TimeSplitters. As Cortez, you'll have access to weapons, gadgets, characters, and environments that are unique to each time period. You can also correct the mistakes made in the past or team up with past and future versions of yourself in battles.
 
== Emulation Information ==
{{Problems/GC Widescreen 16-9}}


== Problems ==
== Problems ==
Game needs MMU enabled to run, runs rather slowly as a result.
{{Problems|{{#vardefineecho:problems|
=== FIFO Error Freezes ===
Enable "Synchronize GPU thread."
 
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dualcore              =  
|syncgputhread = On
|dualcorenotes        =
|syncgputhreadnotes = Avoid FIFO Errors
|idleskipping          =
|idleskippingnotes    =
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|recompiler            =
|recompilernotes      =
|graphicsplugin        =
|graphicspluginnotes  =
|forcefilter          =
|forcefilternotes      =
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =
|safetexturecache      =
|safetexturecachenotes =
|efbscaledcopy        =
|efbscaledcopynotes    =
|disablefog            =
|disablefognotes      =
|efbcopy              =
|efbcopynotes          =
|xfb                  =
|xfbnotes              =
|realxfb              =
|realxfbnotes          =
|dspplugin            =
|dsppluginnotes        =
|hleaudio              =
|hleaudionotes        =
|dtkmusic              =
|dtkmusicnotes        =
|jitdynarec            =
|jitdynarecnotes      =
|audiothrottle        =
|audiothrottlenotes    =
|audiobackend          =
|audiobackendnotes    =  
}}
}}
== Version Compatibility ==
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|7480|***|}}
{{VersionCompatibilityVersion|4.0-4922|****|}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
|}
{{testing/entry|revision=7480|OS=Ubuntu 10.04|CPU=Intel Core 2 Duo E8400|GPU=ATI Radeon HD 4850|result=Playable, small graphic corruptions, game slow in spite of good framerate, stuttering.|tester=Dark Fread}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i7-3720QM @ 2.6GHz|GPU=NVIDIA GeForce GT 650M|result=Game consistently stutters. The game is "playable", but too inconsistent for smooth gameplay.|tester=Pyro Paper Planes}}
{{testing/entry|revision=3.5-367|OS=Windows 8|CPU=Intel Core i7-980 @ 3.33GHz|GPU=AMD Radeon 6950|result=Constant stutter on both and versions of Dolphin, tested with various settings to try and get it right but no anvil, no visual corruption in OpenGL, dx9 or dx11, obvious slowdown if you add enhancements, other then stutter it is playable up to 2x resolution on my system.|tester=TheJman494}}
{{testing/entry|revision=4.0-4918|OS=Windows 7 |CPU=Intel Core i7-960 @ 3.2GHz|GPU=AMD Radeon HD 6850|result=Runs exceptionally well.  Most of the old slow downs are completely gone.  Only a few hiccups once in awhile and I'm not certain if it's my CPU getting hot or just some minor tweaks needed to be done.  Tested with OpenGL, 1.5x Native Resolution, 2x Anti-Aliasing and 4x Anistropic.  Gets the full framerate during multiplayer sessions as well with multiple players. |tester=Desmond27}}
{{testing/entry|revision=4.0-4922|OS=Windows 8.1|CPU=Intel Core i3-550 @ 3.2GHz|GPU=AMD Radeon 5850|result=Very playable in this revision. MMU fixes seem to have solved the slow framerate issue. However, the game runs at 120FPS if the frame limiter is set to 60 or Auto, setting this to 30FPS seems to fix it. The Audio Backend should be set to OpenAL to avoid an issue where the pitch is modified to compensate for the lower framerate when using XAudio2. Playtested up to U-Genix, occasional errors seem to happen mid game but they aren't game breaking, holding the Enter key and a direction on the control pad seems to make this go away after 10 seconds or so and it hasn't yet broken the game, at worst there's been some crazy vertex transformations for a frame but that's it. Enjoy this awesome game in HD, it's eye-poppingly gorgeous!|tester=CptSpavers}}
{{testing/entry|revision=4.0-4924|OS=Windows 8.1|CPU=Intel Core i5-3570K @ 4.2GHz|GPU=AMD Radeon R9 290 Crossfire|result=Near perfect emulation.  Runs great, looks great, totally stable with no notable glitches, issues or slowdown. Spent a good four hours playing 4-Player arcade and the only bug we noticed was a bit of flickering in parts of the Mars Prison map. That aside, emulation was perfect and consistently operated at full speed.|tester=Xevon}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-4790K @ 3.5GHz)|GPU=AMD R9 FURY X|result= The game runs perfectly, apart from from a tiny bit of stuttering which is when things are loading but for me this is somewhat expected (The game is loaded from a USB 2 flash drive). Tested with Direct3D 11, 3x Native, Anti-Aliasing 8x MSAA, Anisotropic Filtering 4x. With the enhancements, the game looks amazing.|tester= 2haloes}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
 
{{VideoGallery
|vid1=ujmnvhYWmvs|cap1=Dolphin Emulator 4.0-4109 - TimeSplitters: Future Perfect (1080p HD) - Nintendo GameCube
|vid2=mnhEB-1uzFk|cap2=Dolphin Emulator 4.0.2 - TimeSplitters: Future Perfect (1080p HD) - Nintendo GameCube
|vid3=IqoBjRAkmEc|cap3=Dolphin Emulator 5.0 - Timesplitters: Future Perfect 1080p 60FPS Nintendo Gamecube
}}
[[Category:GameCube games]]
[[Category:GameCube games]]

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