Tom Clancy's Splinter Cell: Pandora Tomorrow: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:Tom Clancy's Splinter Cell-Pandora Tomorrow.jpg|300px]]
|developer = Ubisoft
|developer = Ubisoft
|publisher = Ubisoft
|publisher = Ubisoft
|series = ''Splinter Cell'', ''Tom Clancy''
|series   = Splinter Cell, Tom Clancy
|released = {{vgrelease|NA=July 20, 2004|EU=July 30, 2004}}
|released = {{vgrelease|NA=July 20, 2004|EU=July 30, 2004}}
|genre = Action-adventure, Stealth
|genre     = Action-adventure, Stealth
|modes = Single-player
|modes     = Single-player
|input = GameCube Controller, Game Boy Advance
|input     = GameCube Controller, Game Boy Advance
|image = [[File:Tom Clancy's Splinter Cell-Pandora Tomorrow.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-gc-tom-clancy-s-splinter-cell-pandora-tomorrow
|forumlink = http://forums.dolphin-emu.org/Thread-gc-tom-clancy-s-splinter-cell-pandora-tomorrow
}}
}}
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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== <s>Aspect Ratio Flickering</s> ===
Dolphin's aspect ratio detection can sometimes become confused by this title, rapidly swapping between 4:3 and 16:9 modes. Refer {{Issue|9895}}. Fixed in {{Revision|5.0-3305}}.
}}}}


== Configuration ==
== Configuration ==
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{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4.0-9045 X64|****|Almost perfect.}}
{{VersionCompatibilityVersion|4.0-9045|****|Almost perfect.}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/entry|revision=3.0-776|OS=Mac OS X 10.7.4|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Not playable. Dolphin crashes after loading the first mission. Menus works fine except for a crash when selecting "Position" in "Options". Loading screens have some issues on the "Loading" and "Press A" textures. Intro video plays fine. Tested with default settings and DSP HLE.|tester=Nolendil}}
{{testing/entry|revision=3.0-776|OS=Mac OS X 10.7.4|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Not playable. Dolphin crashes after loading the first mission. Menus works fine except for a crash when selecting "Position" in "Options". Loading screens have some issues on the "Loading" and "Press A" textures. Intro video plays fine. Tested with default settings and DSP HLE.|tester=Nolendil}}
{{testing/entry|revision=4.0-6219|OS=Windows 8.1|CPU=AMD Phenom II X6 1055T @ 3.5GHz|GPU=AMD Radeon HD 6850|result=Played the game beginning to end, no problems. Cutscenes don't show when using a higher internal resolution. The TV station mission is a lot more demanding hardware-wise than the rest of the game, using thermal vision a bunch helped me get through it bearably. Tested with default settings and OpenGL backend.|tester=Metroid_III}}
{{testing/entry|revision=4.0-6219|OS=Windows 8.1|CPU=AMD Phenom II X6 1055T @ 3.5GHz|GPU=AMD Radeon HD 6850|result=Played the game beginning to end, no problems. Cutscenes don't show when using a higher internal resolution. The TV station mission is a lot more demanding hardware-wise than the rest of the game, using thermal vision a bunch helped me get through it bearably. Tested with default settings and OpenGL backend.|tester=Metroid_III}}
{{testing/entry|revision=4.0-9045 X64|OS=Windows 10 64-Bit|CPU=Intel Core i5 3570K @ 4.4GHz|GPU=Nvidia GTX 970 G1|result=Playable but with slight problems. Weird blur next to crosshairs.|tester=Kilobytez95}}
{{testing/entry|revision=4.0-9045|OS=Windows 10|CPU=Intel Core i5-3570K @ 4.4GHz|GPU=NVIDIA GeForce GTX 970 G1|result=Playable but with slight problems. Weird blur next to crosshairs. Game has frame skipping but performance is not good so you drop a lot of frames, I don't know if this is considered a problem but it's note worthy.|tester=Kilobytez95}}
{{testing/end}}
{{testing/end}}


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