Tomb Raider: Legend

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Tomb Raider: Legend
Tomb Raider-Legend.jpg
Developer(s) Crystal Dynamics, Nixxes Software
Publisher(s) Eidos Interactive
Series Tomb Raider
Platform(s) GameCube
Release date(s) NA November 14, 2006
EU December 1, 2006
Genre(s) Action-adventure
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Tomb Raider: Legend
See also...

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Tomb Raider: Legend is the 7th entry in the core Tomb Raider franchise. Published by Eidos Interactive, this is the first game in the series not to be handled by British-based Core Design, developed instead by British-owned U.S. studio Crystal Dynamics.


Opening Video

The opening video (before the main menu) requires Real XFB, otherwise it just stays stuck on the copyright screen or shows black. Fortunately, there is only one pre-rendered video in the entire game and it has no connection to the story or gameplay. Because of the side effects of Real XFB, only turn it on to watch the video, and leave it off for gameplay. Fixed with Hybrid XFB in 5.0-5874.


Throughout the game, there are pools of water with refraction and reflection effects. In this pools, a distorted image is overlaid where the pool would be, apparently copied from the environment's textures. The texture switches to other random textures depending on your view. The corrupt textures were fixed by 5.0-492, but water now requires EFB Copies to RAM to render correctly. Refer issue 7114. Fixed in 5.0-492.


16:9 Widescreen

This code requires setting Graphics Config / Aspect Ratio / Force 16:9.

$16:9 Widescreen Region-Free
04007B7C 38600001


$Enable 60Hz Mode [Ralf]


No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Tomb Raider: Legend since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-21736 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-424 Windows 7 Intel Core i5-3570K @ 4.7 GHz NVIDIA GeForce GTX 760 Works great, smooth as butter the entire game. In fact too smooth - hardware has several points where it lagged, and Dolphin didn't emulate it. I'm not complaining, but it's worth noting. Various minor graphical issues existed though, like the weird water and no opening video. MayImilae
4.0-480 Slackware 14 AMD Athlon II X255 @ 3.1 GHz NVIDIA GeForce 430 GT There is slowdowns but, game seems playable. I only played up to the Ghana area.

Gameplay Videos