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Tomb Raider: Legend
|Tomb Raider: Legend|
|Developer(s)||Crystal Dynamics, Nixxes Software|
|Release date(s)|| NA November 14, 2006|
EU December 1, 2006
|Input methods||GameCube Controller|
|GameIDs||GL8E4F, GL8F4F, GL8D4F, GL8P4F|
Tomb Raider: Legend is the 7th entry in the core Tomb Raider franchise. Published by Eidos Interactive, this is the first game in the series not to be handled by British-based Core Design, developed instead by British-owned U.S. studio Crystal Dynamics.
The opening video (before the main menu) requires Real XFB, otherwise it just stays stuck on the copyright screen or shows black. Fortunately, there is only one pre-rendered video in the entire game and it has no connection to the story or gameplay. Because of the side effects of Real XFB, only turn it on to watch the video, and leave it off for gameplay. Fixed with Hybrid XFB in.
Throughout the game, there are pools of water with refraction and reflection effects. In this pools, a distorted image is overlaid where the pool would be, apparently copied from the environment's textures. The texture switches to other random textures depending on your view. The corrupt textures were fixed by . Fixed in ., but water now requires EFB Copies to RAM to render correctly. Refer
This code requires setting Graphics Config / Aspect Ratio / Force 16:9.
$16:9 Widescreen Region-Free 04007B7C 38600001
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
$60Hz 042C46C4 38600000 0435B200 00000014
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Tomb Raider: Legend since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 4.7GHz||NVIDIA GeForce GTX 760||Works great, smooth as butter the entire game. In fact too smooth - hardware has several points where it lagged, and Dolphin didn't emulate it. I'm not complaining, but it's worth noting. Various minor graphical issues existed though, like the weird water and no opening video.||MayImilae|
|Slackware 14||AMD Athlon II X255 @ 3.1GHz||NVIDIA GeForce 430 GT||There is slowdowns but, game seems playable. I only played up to the Ghana area.|