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Tomb Raider: Underworld
|Tomb Raider: Underworld|
|Developer(s)||Buzz Monkey Software|
|Publisher(s)||NA/EU/AUS Eidos Interactive|
|Release date(s)|| NA November 18, 2008|
EU November 21, 2008
AUS December 4, 2008
JP April 23, 2009
|Input methods||Wii Remote + Nunchuk|
|GameIDs||RH8P4F, RH8E4F, RH8JEL, RH8X4F|
Tomb Raider: Underworld is the eighth installment of the Tomb Raider series, the story continues from the events in Tomb Raider: Legend. Embark on a perilous journey around the world to uncover the secrets of a forgotten power that, if unleashed, could lay waste to all civilization. Experience a new level of challenge and choice in this epic tomb raiding adventure.
For generations, stories have been told of the fearsome weapon of Thor, the Norse god of thunder. Legend holds that Thor’s hammer had the power to smash mountains into valleys and to destroy even the gods. For more than a thousand years it has existed only as a myth…until now.
In an ancient ruin on the floor of the Mediterranean Sea, Lara Croft uncovers proof of the Norse underworld and the mythical hammer. As she attempts to unravel the secrets behind these myths, Lara’s perilous journey leads her toward a forgotten power that, if unleashed, could lay waste to all civilization.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Tomb Raider: Underworld since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i7-920 @ 4.05 GHz||ATI Radeon HD 4890||The menu's for the game were recorded using OpenGL with XFB enabled, this is the only way to view the intro's to the game and the title menu. The actual game play in the video is recorded using Direct3d9. Tomb Raider: Underworld on Dolphin Wii/GC Emulator (1080p HD) Full Speed||iNexXxuS|