Tomb Raider: Legend: Difference between revisions

Jump to navigation Jump to search
(12 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|image = [[File:Tomb Raider-Legend.jpg|300px]]
|image     = [[File:Tomb Raider-Legend.jpg|300px]]
|developer = Crystal Dynamics, Nixxes Software
|developer = Crystal Dynamics, Nixxes Software
|publisher = Eidos Interactive
|publisher = Eidos Interactive
|series = ''Tomb Raider''
|series   = Tomb Raider
|released = {{vgrelease|NA=November 14, 2006|EU=December 1, 2006}}
|released = {{vgrelease|NA=November 14, 2006|EU=December 1, 2006}}
|genre = Action-adventure
|genre     = Action-adventure
|modes = Single-player
|modes     = Single-player
|input = GameCube Controller
|input     = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-tomb-raider-legend
|forumlink = http://forums.dolphin-emu.org/Thread-gc-tomb-raider-legend
}}
}}
Line 15: Line 15:
== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== <s>Opening Video</s> ===
The opening video (before the main menu) requires Real XFB, otherwise it just stays stuck on the copyright screen or shows black. Fortunately, there is only one pre-rendered video in the entire game and it has no connection to the story or gameplay. Because of the side effects of Real XFB, only turn it on to watch the video, and leave it off for gameplay. Fixed with Hybrid XFB in {{revision|5.0-5874}}.


=== Water ===
=== <s>Water</s> ===
Throughout the game, there are pools of water with refraction and reflection effects. In this pools, a distorted image is overlaid where the pool would be, apparently copied from the environment's textures. The texture switches to other random textures depending on your view. The corrupt textures were fixed by {{revision|5.0-492}}, but water now requires EFB Copies to RAM to render correctly.
Throughout the game, there are pools of water with refraction and reflection effects. In this pools, a distorted image is overlaid where the pool would be, apparently copied from the environment's textures. The texture switches to other random textures depending on your view. The corrupt textures were fixed by {{revision|5.0-492}}, but water now requires EFB Copies to RAM to render correctly. Refer {{issue|7114}}. Fixed in {{revision|5.0-492}}.


{{image|Tomb Raider Legend Water Reflections.jpg|That's water, believe it or not|br}}
{{image|Tomb Raider Legend Water Reflections.jpg|That's water, believe it or not|br}}


=== Opening Video ===
}}}}
The opening video (before the main menu) requires Real XFB, otherwise it just stays stuck on the copyright screen or shows black. Fortunately, there is only one pre-rendered video in the entire game and it has no connection to the story or gameplay. Because of the side effects of Real XFB, only turn it on to watch the video, and leave it off for gameplay.


}}}}
== Enhancements ==
=== 16:9 Widescreen ===
This code requires setting '''Graphics Config''' / '''Aspect Ratio''' / '''Force 16:9'''.
<pre>$16:9 Widescreen Region-Free
04007B7C 38600001</pre>
 
=== PAL 60 FPS ===
<pre>$Enable 60Hz Mode [Ralf]
NRQA-VU80-TE7WT
K5CP-2UHV-MZJUC
H47A-676K-GHJE3</pre>


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|efb2texonly = Off
|efb2texonlynotes = Correctly show water.
}}
}}


Line 37: Line 46:
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4.0|****|Various minor graphics bugs, videos don't play}}
{{VersionCompatibilityVersion|4.0|****|Various minor graphics bugs, videos don't play}}
{{VersionCompatibilityVersion|5.0-492|****|Water corrected}}
{{VersionCompatibilityVersion|5.0-5874|****|Intro video corrected}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


Line 42: Line 53:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-424|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.7GHz|GPU=NVIDIA GeForce GTX 760|result=Works great, smooth as butter the entire game. In fact too smooth - hardware has several points where it lagged, and Dolphin didn't emulate it. I'm not complaining, but it's worth noting. Various minor graphical issues existed though, like the weird water and no opening video.|tester=MaJoR}}
{{testing/entry|revision=4.0-424|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.7GHz|GPU=NVIDIA GeForce GTX 760|result=Works great, smooth as butter the entire game. In fact too smooth - hardware has several points where it lagged, and Dolphin didn't emulate it. I'm not complaining, but it's worth noting. Various minor graphical issues existed though, like the weird water and no opening video.|tester=MayImilae}}
{{testing/entry|revision=4.0-480|OS=Slackware 14|CPU=AMD Athlon II X255 @ 3.1GHz|GPU=NVIDIA GeForce 430 GT|result=There is slowdowns but, game seems playable. I only played up to the Ghana area.|tester=}}
{{testing/entry|revision=4.0-480|OS=Slackware 14|CPU=AMD Athlon II X255 @ 3.1GHz|GPU=NVIDIA GeForce 430 GT|result=There is slowdowns but, game seems playable. I only played up to the Ghana area.|tester=}}


Line 50: Line 61:
{{VideoGallery
{{VideoGallery
|vid1=qzOrhsfrqlY|cap1=Dolphin Emulator 4.0.1 - Tomb Raider: Legend (1080p HD) - Nintendo GameCube
|vid1=qzOrhsfrqlY|cap1=Dolphin Emulator 4.0.1 - Tomb Raider: Legend (1080p HD) - Nintendo GameCube
|vid2=f4hyjEKOIlg|cap2=Lara Croft Tomb Raider: Legend [Gamecube] Dolphin 5.0 [1080p HD]
}}
}}
[[Category:GameCube games]]
[[Category:GameCube games]]

Navigation menu