Tony Hawk's Pro Skater 4: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image       = [[File:TonyHawksProSkater4GC.jpg|300px]]
|image     = [[File:TonyHawksProSkater4GC.jpg|300px]]
|developer   = Neversoft
|developer = Neversoft
|publisher   = Activision
|publisher = Activision
|series       = ''Tony Hawk''
|series   = Tony Hawk
|released     = {{vgrelease|NA=October 23, 2002|EU=November 15, 2002}}
|released = {{vgrelease|NA=October 23, 2002|EU=November 15, 2002}}
|genre       = Sports, Skateboarding
|genre     = Sports, Skateboarding
|modes       = Single-player, Multiplayer (2)
|modes     = Single-player, Multiplayer (2)
|input       = GameCube Controller
|input     = GameCube Controller
|forumlink   = http://forums.dolphin-emu.org/Thread-gc-tony-hawk-s-pro-skater-4
|forumlink = https://forums.dolphin-emu.org/Thread-gc-tony-hawk-s-pro-skater-4
}}
}}


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== Emulation Information ==
== Emulation Information ==
{{Problems/WidescreenGCNAuto}}
{{Problems/GC Widescreen Auto}}
 
=== Game Crash ===
On console, it's possible for this title to crash if score or score multipliers go too high. On Dolphin, disabling MMU emulation will allow the game to proceed, after many invalid read popups.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|


=== Shadow Z-fighting ===
}}}}
 
On certain GPUs, shadows may zfight or disappear altogether on certain surfaces.  Toggling fast depth may improve the situation in those cases.


== Enhancements ==
== Enhancements ==
=== Emulated CPU Speed Issues ===
=== Increase FPS (Emulated CPU) ===
This game will lag even when running full speed on stages with tons of moving objects such as the Carnival. To work-around, set the Emulated CPU Clock Rate to 150%.
This game will "lag" on stages with tons of moving objects such as the Carnival. To remedy this, set the '''Emulated CPU Clock Override''' (Options > Configuration > Advanced > '''Emulated CPU Clock Override''') to 150%.


== Configuration ==
== Configuration ==
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-376|OS=Windows 7|CPU=Intel Core i5-2537M @ 1.4GHz|GPU=NVIDIA GeForce GT 540M|result=Somewhat playable - map rendering issues, game runs at 50-75% speed.|tester=Charizard9000}}
{{testing/entry|revision=3.0-376|OS=Windows 7|CPU=Intel Core i5-2537M @ 1.4 GHz|GPU=NVIDIA GeForce GT 540M|result=Somewhat playable - map rendering issues, game runs at 50-75% speed.|tester=Charizard9000}}
{{testing/entry|revision=3.5|OS=Windows 7|CPU=Intel Core i7-2600K|GPU=AMD Radeon HD 7950|result=Playable. A black shadow is infront of you at all times. FPS between 40 and 47.|tester=23732}}
{{testing/entry|revision=3.5|OS=Windows 7|CPU=Intel Core i7-2600K @ 3.4 GHz|GPU=AMD Radeon HD 7950|result=Playable. A black shadow is infront of you at all times. FPS between 40 and 47.|tester=23732}}
{{testing/entry|revision=3.5-1394|OS=Windows 8|CPU=Intel Core i7-3840QM @ 2.8GHz|GPU=AMD Radeon HD 7970M|result=Unplayable - freezes on main menu.|tester=BAPACop}}
{{testing/entry|revision=3.5-1394|OS=Windows 8|CPU=Intel Core i7-3840QM @ 2.8 GHz|GPU=AMD Radeon HD 7970M|result=Unplayable - freezes on main menu.|tester=BAPACop}}
{{testing/entry|revision=3.5-1395|OS=Windows 8|CPU=Intel Core i7-3840QM @ 2.8GHz|GPU=AMD Radeon HD 7970M|result=Unplayable - freezes on main menu.|tester=BAPACop}}
{{testing/entry|revision=3.5-1395|OS=Windows 8|CPU=Intel Core i7-3840QM @ 2.8 GHz|GPU=AMD Radeon HD 7970M|result=Unplayable - freezes on main menu.|tester=BAPACop}}
{{testing/entry|revision=3.5-1625|OS=Windows 7|CPU=Intel Core i7-2600K|GPU=AMD Radeon HD 7950|result=Playable. A black shadow is infront of you at all times. FPS between 45 and 53. Portions of maps are at 90-92% speed.|tester=23732}}
{{testing/entry|revision=3.5-1625|OS=Windows 7|CPU=Intel Core i7-2600K @ 3.4 GHz|GPU=AMD Radeon HD 7950|result=Playable. A black shadow is infront of you at all times. FPS between 45 and 53. Portions of maps are at 90-92% speed.|tester=23732}}
{{testing/entry|revision=4.0|OS=Windows 7|CPU= Intel Core i3-2100|GPU=NVIDIA GeForce 210|result=Playable. Game runs at 40-60%. Map rendering issues.|tester=Flamer_Ion}}
{{testing/entry|revision=4.0|OS=Windows 7|CPU= Intel Core i3-2100 @ 3.1 GHz|GPU=NVIDIA GeForce 210|result=Playable. Game runs at 40-60%. Map rendering issues.|tester=Flamer_Ion}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU= Intel Core i5-3570K|GPU=AMD Radeon HD 7850|result=Playable. Game doesn't run at full speed, maybe around 70%. Dolphin 4.0.2 seems to have fixed the black shadow infront of the skater at all times previously reported.|tester=Caboose700}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU= Intel Core i5-3570K @ 3.4 GHz|GPU=AMD Radeon HD 7850|result=Playable. Game doesn't run at full speed, maybe around 70%. Dolphin 4.0.2 seems to have fixed the black shadow infront of the skater at all times previously reported.|tester=Caboose700}}
{{testing/entry|revision=4.0-3369|OS=Windows 7|CPU=Intel Core i5-4670K @ 4GHz|GPU=NVIDIA GeForce GTX 760|result=Playable. Black shadow is gone. Game runs at 100% for the most part but there are frequent stutters that make it a real headache to play. Did not play past first stage because of this.|tester=Darxide}}
{{testing/entry|revision=4.0-3369|OS=Windows 7|CPU=Intel Core i5-4670K @ 4 GHz|GPU=NVIDIA GeForce GTX 760|result=Playable. Black shadow is gone. Game runs at 100% for the most part but there are frequent stutters that make it a real headache to play. Did not play past first stage because of this.|tester=Darxide}}
{{testing/entry|revision=4.0-7365|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.2GHz|GPU=NVIDIA GeForce GTX 760|result=Playable. The game truly plays perfectly once the shadercache is caught up. Used the Emulated CPU Clock Rate to smooth out the game further and prevent in-game lags that are not present on console.|tester=JMC47}}
{{testing/entry|revision=4.0-7365|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.2 GHz|GPU=NVIDIA GeForce GTX 760|result=Playable. The game truly plays perfectly once the shadercache is caught up. Used the Emulated CPU Clock Rate to smooth out the game further and prevent in-game lags that are not present on console.|tester=JMC47}}
{{testing/end}}
{{testing/end}}


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{{VideoGallery
{{VideoGallery
|vid1=a0smFiB-jsA|cap1=Dolphin Emulator 4.0.2 - Tony Hawk's Pro Skater 4 (1080p HD) - Nintendo GameCube
|vid1=a0smFiB-jsA|cap1=Dolphin Emulator 4.0.2 - Tony Hawk's Pro Skater 4 (1080p HD) - Nintendo GameCube
|vid2=dDKioroFym0|cap2=NVIDIA SHIELD Android TV running Tony Hawk's Pro Skater 4 (1080p HD) - Nintendo GameCube
|vid3=cXLuP-QMmNk|cap3=Dolphin Emulator 5.0-3021 - Tony Hawk's Pro Skater 4 (1080p) - Nintendo GameCube
}}
}}
{{Navigation/Tony Hawk}}
{{Navigation/Tony Hawk}}


[[Category:GameCube games]]
[[Category:GameCube games]]