Trauma Team: Difference between revisions

Pixeldepth to fastdepth. Not sure about this problem. The fast depth calculation hack may be enough for this. Don't know. I'll ask on the forum.
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(Pixeldepth to fastdepth. Not sure about this problem. The fast depth calculation hack may be enough for this. Don't know. I'll ask on the forum.)
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== Problems ==
== Problems ==
===Incorrect Textures===
===Incorrect Textures===
"Disable Per-Pixel Depth" will cause some textures to show incorrectly (i.e. bone fractures) or not be shown at all (i.e. intubation). Make sure Disable Per-Pixel Depth is not checked.
"Fast Depth Calculation" will cause some textures to show incorrectly (i.e. bone fractures) or not be shown at all (i.e. intubation). Make sure Disable Per-Pixel Depth is not checked.


===Wiimote Gestures===
===Wiimote Gestures===
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== Configuration ==
== Configuration ==
{{Config
{{Config
|pixeldepth       =Off
|fastdepth       =Off
|pixeldepthnotes =Avoids texture bugs
|fastdepthnotes =Avoids texture bugs
|dlistcaching    =Off
|dlistcaching    =Off
|dlistcachingnotes=Prevents crashing
|dlistcachingnotes=Crashes if enabled
|gfxbackend      =DirectX 9
|gfxbackendnotes  =To see screws, plate and broken bone parts
}}
}}