USB Passthrough

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Revision as of 21:01, 9 October 2016 by Mbc07 (talk | contribs) (→‎List of Devices and IDs: add VIDs and PIDs referenced in the old wiispeak branch...)
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Since Dolphin 4.0.2, Dolphin has the ability to passthrough USB HID devices designed for use with Wii software. This gives emulated Wii software full control of a hardware device connected to your PC. This is very useful for devices not currently emulated by Dolphin and games that highly depend on extra hardware.

List of Devices and IDs

Tony Hawk Ride Skateboard - VID_1430 PID_0100

Skylanders Wireless Receiver for Wii - VID_1430 PID_0150

Skylanders SwapForce Portal - VID_1430 PID_0150

Skylanders Giants Portal - VID_1430 PID_0150

Rockband 3 Guitar Dongle - Supported - Unverified IDs

Rockband Drumset - Supported - Unverified IDs

EA Active Dongle - Supported - Unverified IDs

EA Active NFL Training Camp Dongle - Supported - Unverified IDs

Wii Speak Module - NOT SUPPORTED - VID_057E PID_0308

Logitech Vantage USB Microphone - NOT SUPPORTED - VID_046D PID_0A03

Karaoke Joysound Wii Microphone - NOT SUPPORTED

USB Microphone for Wii - NOT SUPPORTED

Ubisoft Motion Tracking Camera - NOT SUPPORTED

Setting up

Linux

Linux support does not require any special drivers. However, a udev rule must be created to allow access to the devices. Note, the Vender ID and Product ID SHOULD be verified from the device itself before creating the rule.

Paste the following in the /etc/udev/rules.d/52-dolphin.rules file (/lib/udev/rules.d/52-dolphin.rules if making a package):

SUBSYSTEM=="usb", ENV{DEVTYPE}=="usb_device", ATTRS{idVendor}=="XXXX", ATTRS{idProduct}=="XXXX", MODE="0666"

Replace the XXXX with the appropriate Vendor and Product IDs.

Reload udev rules with: sudo udevadm control --reload-rules

Then reinsert the accessory. When the game is booted it should be able to access the accessory as if it were plugged into a Wii.

If you want to change the rule, links for instructions are available on the libusb FAQ.

Windows

Download and open Zadig, then:

1. In the "Options" menu in Zadig, make sure "List All Devices" is enabled.

2. Look through the devices and find the devic

3. On the right column, select "WinUSB" then click "Replace Driver". Select "Yes" to modify the system driver.

The game will then be able to detect the device on next boot.

macOS

While this can be done in MacOS, there is currently no easy to use guide for it. A modified variant of the Native GameCube Adapter for Wii U guide should work, but what needs to be changed is not immediately apparent.

Android

This feature is not supported on Android.