User:Mbc07/Wii Menu Saga: Difference between revisions

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Below you have a Quick Summary. If you're a developer, the [[User:Jhonn/Wii_Menu_Saga#Log_Files|Log Files]] section may be useful. At the end of the page you have the full [[User:Jhonn/Wii_Menu_Saga#Quest_Log|Quest Log]]...
Below you have a Quick Summary. If you're a developer, the [[User:Jhonn/Wii_Menu_Saga#Log_Files|Log Files]] section may be useful. At the end of the page you have the full [[User:Jhonn/Wii_Menu_Saga#Quest_Log|Quest Log]]...


==Quick Summary==
== Quick Summary ==
'''Tested:'''  
'''Tested:'''  
:'''2.0:''' v97 (U), v128 (J), v130 (E)
:'''2.0:''' v97 (U), v128 (J), v130 (E)
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==Log Files==
== Log Files ==
'''[https://gist.github.com/mbc07/4beab76af8e25ca63434 System Update]:''' Open Dolphin, load Wii Menu, go to Settings, choose System Update. You'll get an error 32004 and a popup saying that you'll return to Wii Menu home, then Dolphin will crash.
'''[https://gist.github.com/mbc07/4beab76af8e25ca63434 System Update]:''' Open Dolphin, load Wii Menu, go to Settings, choose System Update. You'll get an error 32004 and a popup saying that you'll return to Wii Menu home, then Dolphin will crash.


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'''[https://gist.github.com/mbc07/7670918359c10b158e87 Copy Channel to SD Card]:''' Open Dolphin, load Wii Menu, go to Data Management, choose a channel and copy it to SD Card. Channel won't be copied to SD Card. Dolphin remains functional.
'''[https://gist.github.com/mbc07/7670918359c10b158e87 Copy Channel to SD Card]:''' Open Dolphin, load Wii Menu, go to Data Management, choose a channel and copy it to SD Card. Channel won't be copied to SD Card. Dolphin remains functional.


==Quest Log==
== Quest Log ==
(all hours are based on GMT -4 and date is in YYYY/MM/DD format. Only the days I worked on this are counted)
(all hours are based on GMT -4 and date is in YYYY/MM/DD format. Only the days I worked on this are counted)
===Day 1 (2014/07/04)===
=== Day 1 (2014/07/04) ===
'''[03h03]:''' I'm probably crazy but I really want to test all System Menu versions in Dolphin now that ES_Launch is finished ([https://wiki.dolphin-emu.org/index.php?title=Talk:System_Menu and as I already explained here]). First thing is getting WADs from all publicly available versions. Lucky enough, NUS Downloader 1.9 has a built in script to download all System Menu versions so I don't need to manually choose every version and hit "Download". Given we currently have 38 different version averaging around 20MB each (and taking in consideration that I have a shitty ISP), this will take some hours. Anyway it's veeery late, so I'm going to bed, leaving my laptop doing what laptops downloading System Menu from Nintendo servers should do :P
'''[03h03]:''' I'm probably crazy but I really want to test all System Menu versions in Dolphin now that ES_Launch is finished ([https://wiki.dolphin-emu.org/index.php?title=Talk:System_Menu and as I already explained here]). First thing is getting WADs from all publicly available versions. Lucky enough, NUS Downloader 1.9 has a built in script to download all System Menu versions so I don't need to manually choose every version and hit "Download". Given we currently have 38 different version averaging around 20MB each (and taking in consideration that I have a shitty ISP), this will take some hours. Anyway it's veeery late, so I'm going to bed, leaving my laptop doing what laptops downloading System Menu from Nintendo servers should do :P
----
----
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===Day 2 (2014/07/07)===
=== Day 2 (2014/07/07) ===
'''[11h00]:''' Testings were going to start today but I found a strange issue with my Windows install causing any app using DirectX or OpenGL to instantly crash (confirmed this behaviour with Dolphin, some Modern Apps and all my PC games). Reinstalled GPU drivers but nothing changed. Since I'm too bored to inspect this and find the cause, it's time to reinstall Windows from zero again (*sigh*). Postponing testings until I fix that...
'''[11h00]:''' Testings were going to start today but I found a strange issue with my Windows install causing any app using DirectX or OpenGL to instantly crash (confirmed this behaviour with Dolphin, some Modern Apps and all my PC games). Reinstalled GPU drivers but nothing changed. Since I'm too bored to inspect this and find the cause, it's time to reinstall Windows from zero again (*sigh*). Postponing testings until I fix that...


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===Day 4 (2014/07/14)===
=== Day 4 (2014/07/14) ===
'''[23h30]:''' It was a busy day so I didn't progress much with this quest. The news are that I finished testings with v130 (2.0E), same problems already listed, nothing new or different and also that I opened {{issue|7480}}, the one with info regarding the regression affecting japanese versions of Wii Menu. Because of that, I'll provide limited testing with japanese versions but I plan checking them again once this regression get fixed. Besides that, did some refactoring in this page (still messy but better than before) and... oh sh*t, forgot the logs again. I'll write here so I don't forget in next testings: '''take logs while testing System Update, this will help some devs''' (in fact, someone asked that in IRC) :P
'''[23h30]:''' It was a busy day so I didn't progress much with this quest. The news are that I finished testings with v130 (2.0E), same problems already listed, nothing new or different and also that I opened {{issue|7480}}, the one with info regarding the regression affecting japanese versions of Wii Menu. Because of that, I'll provide limited testing with japanese versions but I plan checking them again once this regression get fixed. Besides that, did some refactoring in this page (still messy but better than before) and... oh sh*t, forgot the logs again. I'll write here so I don't forget in next testings: '''take logs while testing System Update, this will help some devs''' (in fact, someone asked that in IRC) :P






===Day 5 (2014/07/15)===
=== Day 5 (2014/07/15) ===
'''[17h18]:''' Updates on {{issue|7480}}: it never existed! The bug was caused by official build bot using an outdated compiler but this is fixed since {{revision|4.0-2139}}. Since I'm not too far with these testings, I'm sticking now to {{revision|4.0-2169}} (latest available at time of this writing). Will also retest v97, v128 and v130 in the new build to make sure the results are accurate...
'''[17h18]:''' Updates on {{issue|7480}}: it never existed! The bug was caused by official build bot using an outdated compiler but this is fixed since {{revision|4.0-2139}}. Since I'm not too far with these testings, I'm sticking now to {{revision|4.0-2169}} (latest available at time of this writing). Will also retest v97, v128 and v130 in the new build to make sure the results are accurate...






===Day 6 (2014/07/21)===
=== Day 6 (2014/07/21) ===
'''[23h02]:''' Luckily enough, got a lot of free time today that I spent working on this. Finished retesting 2.x versions with 4.0-2169 and managed to test all 3.x versions. All problems already listed are reproducible in these versions and I didn't found anything different or new. Since I have zero knowledge with japanese or korean, in these specific versions of Wii Menu I assume the error messages are the same from the NA/PAL versions (and it's very likely to be since they occur exactly in the same way and place of the other versions).  
'''[23h02]:''' Luckily enough, got a lot of free time today that I spent working on this. Finished retesting 2.x versions with 4.0-2169 and managed to test all 3.x versions. All problems already listed are reproducible in these versions and I didn't found anything different or new. Since I have zero knowledge with japanese or korean, in these specific versions of Wii Menu I assume the error messages are the same from the NA/PAL versions (and it's very likely to be since they occur exactly in the same way and place of the other versions).  


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===Day 7 (2014/07/31)===
=== Day 7 (2014/07/31) ===
'''[21h02]:''' Testings finally finished, nothing new. Well, in 4.x releases, there's a slight change in the error message that appear when copying channels to SD, the message changes from "The data was not copied" to "The data may not have been copied". Now that testings finished, time to get some screenshots and write new problems for the [[System Menu]] page. Also, NAND corruption needs further investigation, Dolphin behaves different every time I cause a NAND corruption (either by performing a System Update or by deleting a channel).
'''[21h02]:''' Testings finally finished, nothing new. Well, in 4.x releases, there's a slight change in the error message that appear when copying channels to SD, the message changes from "The data was not copied" to "The data may not have been copied". Now that testings finished, time to get some screenshots and write new problems for the [[System Menu]] page. Also, NAND corruption needs further investigation, Dolphin behaves different every time I cause a NAND corruption (either by performing a System Update or by deleting a channel).






===Final Day (2014/08/05)===
=== Final Day (2014/08/05) ===
'''[14h01]:''' Well, I tried to "debug" the errors that occur when deleting channels and performing system update:
'''[14h01]:''' Well, I tried to "debug" the errors that occur when deleting channels and performing system update:
:'''Deleting channel:''' when you delete a channel, Dolphin correctly emulates the behaviour and remove the channel data from NAND too, however, title.tmd of that channel are not deleted and remain in the NAND (for example, NA version of Internet channel is stored in "User\Wii\title\00010001\48414445\content", deleting the channel through Wii Menu will delete all content of that folder, except title.tmd). In Wii Menu 3.0 or newer it'll simply ignore this file and continue working normally, however, in Wii Menu 2.2 or older, after deleting a channel you'll always get a black screen saying "The system files are corrupted. Please refer to Wii Operations Manual for help troubleshooting." In that case, manually deleting title.tmd that was left here fixes this problem and Wii Menu works again.
:'''Deleting channel:''' when you delete a channel, Dolphin correctly emulates the behaviour and remove the channel data from NAND too, however, title.tmd of that channel are not deleted and remain in the NAND (for example, NA version of Internet channel is stored in "User\Wii\title\00010001\48414445\content", deleting the channel through Wii Menu will delete all content of that folder, except title.tmd). In Wii Menu 3.0 or newer it'll simply ignore this file and continue working normally, however, in Wii Menu 2.2 or older, after deleting a channel you'll always get a black screen saying "The system files are corrupted. Please refer to Wii Operations Manual for help troubleshooting." In that case, manually deleting title.tmd that was left here fixes this problem and Wii Menu works again.