Difference between revisions of "Wario Land: Shake It!"

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==Gameplay Videos==
==Gameplay Videos==
*[http://www.youtube.com/watch?v=xIzjtnnweso Wario Land: The Shake Dimension on Dolphin Wii/GC Emulator (720p HD) Full Speed]
*[http://www.youtube.com/watch?v=xIzjtnnweso Wario Land: The Shake Dimension on Dolphin Wii/GC Emulator (720p HD) Full Speed]
[[Category:Platform games]]
[[Category:Wii games]]

Revision as of 18:32, 22 June 2010

Wario Land: Shake It!
Developer(s) Good Feel
Publisher(s) Nintendo
Series Wario
Platform(s) Wii
Genre(s) Platform, Action
Mode(s) Single-player
Input methods Wii Remote
Compatibility 5Stars5.pngEdit rating: Wario Land: Shake It!
GameIDs RWLK01, RWLP01, RWLE01, RWLJ01
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The game was developed by the Japanese company Good Feel, Co. Ltd., headed by the former CEO of the now-defunct Konami Computer Entertainment Kobe branch Shigeharu Umezaki. It includes an animated opening and ending, created by anime studio Production I.G. This is the first game in the series to feature hand-drawn graphics rather than pixelated sprites. Wario Land: The Shake Dimension follows the graphical style of earlier Wario Land games on the Game Boy, Game Boy Color, Virtual Boy, and Game Boy Advance. The player holds the Wii Remote sideways and shakes it to attack enemies and perform special moves. These include grabbing items and enemies and shaking them to produce coins, and grabbing a rope flipping upwards.



This title does not need non-default settings to run properly.

Gameplay Videos