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Wreckless: The Yakuza Missions
Wreckless: The Yakuza Missions | |
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Developer(s) | Bunkasha |
Publisher(s) | Activision |
Platform(s) | GameCube |
Release date(s) | NA November 13, 2002 EU November 22, 2002 |
Genre(s) | Racing |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Welcome to Hong Kong in Wreckless: The Yakuza Missions, where mystery and intrigue, money and power, and East and West intermingle. As the Yakuza terrorizes citizens, you arrive on the scene to answer the call of the city. You'll command an elite police unit called the Dragons, or you can play as a couple of spies hired to defeat Tiger Takagi--the head of the Hong Kong Yakuza. In 40 wild missions, you'll fire at moving targets with car-mounted rocket launchers, maneuver through the destructive environments, and experience real-time crashes and vehicle deformation.
Problems
There are no reported problems with this title.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Wreckless: The Yakuza Missions since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.0 | Windows 7 | Intel Celeron CPU 1017U @ 1.6 GHz | Intel HD 4000 | 60FPS @ 1280 X 720. Voices Repeat, Fixed by Pausing Game. | Shen32 |
Gameplay Videos
- Bunkasha (Developer)
- Activision (Publisher)
- North America (Release region)
- Europe (Release region)
- 2002 (Initial release year)
- Racing (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Untested for 10000+ revisions
- GameCube games
- Ships with debugging symbols