79,225
edits
Progress Continues
We've already had 21549 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
m (Text replacement - "\((.*)\?\)" to "($1)") |
|||
Line 82: | Line 82: | ||
{{testing/entry|revision=3.0-845|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4GHz|GPU=AMD Radeon HD 5770|result=PAL version with 60VPS patch and HLE Patch applied. Used DX9, 4x resolution, no AA, 16 AF, EFB copies to Texture. Fullspeed. No graphical issues except: 1. Flickering on very distant objects 2. Weird bloom scaling/ghosting on high internal resolutions (see {{Issue|5781}})|tester=Animus}} | {{testing/entry|revision=3.0-845|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4GHz|GPU=AMD Radeon HD 5770|result=PAL version with 60VPS patch and HLE Patch applied. Used DX9, 4x resolution, no AA, 16 AF, EFB copies to Texture. Fullspeed. No graphical issues except: 1. Flickering on very distant objects 2. Weird bloom scaling/ghosting on high internal resolutions (see {{Issue|5781}})|tester=Animus}} | ||
{{testing/entry|revision=3.5-305|OS=Windows 7 x64|CPU=Intel Core i3-2350K @ 2.3GHz|GPU=NVIDIA GeForce 410M|result=Playable 20-25FPS (PAL), the two problems mentioned are still valid (stuttering audio + image backup overview)|tester=Dratal}} | {{testing/entry|revision=3.5-305|OS=Windows 7 x64|CPU=Intel Core i3-2350K @ 2.3GHz|GPU=NVIDIA GeForce 410M|result=Playable 20-25FPS (PAL), the two problems mentioned are still valid (stuttering audio + image backup overview)|tester=Dratal}} | ||
{{testing/entry|revision=3.5-269|OS=Windows 7 x64|CPU=Intel Core i5-2400 @ 3.1GHz|GPU=NVIDIA GeForce GTX 570|result=Butter. Constant 30FPS, *except* for barely noticable pauses when entering new areas (texture access slowdown | {{testing/entry|revision=3.5-269|OS=Windows 7 x64|CPU=Intel Core i5-2400 @ 3.1GHz|GPU=NVIDIA GeForce GTX 570|result=Butter. Constant 30FPS, *except* for barely noticable pauses when entering new areas (texture access slowdown) . No audio problems. Game config: check Enable Dual Core, uncheck Enable Idle Skipping, check Accurate VBeam, uncheck DSP HLE emulation. General config: Enable Dual Core, Framelimit - Audio, JIT Recompiler. Audio: DSP LLE recompiler, DSP LLE on Thread, XAudio. Graphics: D3D9, Fullscreen, Auto Aspect Ratio, 4x Native, 16x AI Filtering, Scaled EFB Copy, Ignore Format Changes, EFB Copies - RAM - Enable Cache, EFB On - Virtual. Anything not specifically listed is unchecked/turned off|tester=Herpderpus}} | ||
{{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=Intel Core i5-3570k @ 3.4GHz|GPU=NVIDIA GeForce 560 Ti 448|result=Played a few hours with NTSC version, works fine, audio is perfect with LLE and I have no slowdowns on my system without any advanced tweaking. HD textures and button textures work fine for me (remember to enable "load custom textures" in the video plugin).|tester=Herpderpus}} | {{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=Intel Core i5-3570k @ 3.4GHz|GPU=NVIDIA GeForce 560 Ti 448|result=Played a few hours with NTSC version, works fine, audio is perfect with LLE and I have no slowdowns on my system without any advanced tweaking. HD textures and button textures work fine for me (remember to enable "load custom textures" in the video plugin).|tester=Herpderpus}} | ||
{{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=AMD FX-6300 @ 4GHz|GPU=AMD Radeon HD 7870|result=Played for about 20 hours. Fully playable so far with FPS dipping from 30 to around 25 in bigger battles. No sound problems with HLE. GameConfig: Enable Dual Core: Check Enable Idle Skipping: Uncheck, Accurate vBeam: Check. General Config: Enable Dual Core: Check, Enable Idle Skipping: Uncheck Framelimiter: Audio, JIT Recompiler. Audio: HLE Emulation. Graphics: D3D9, Fullscreen, 2x Native, 4xSSAA, 4xAF, Scaled EFB: check, Ignore Format Changes: Check, EFB copies: Texture (Fast), EFB: Virtual.|tester=Kalitsu}} | {{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=AMD FX-6300 @ 4GHz|GPU=AMD Radeon HD 7870|result=Played for about 20 hours. Fully playable so far with FPS dipping from 30 to around 25 in bigger battles. No sound problems with HLE. GameConfig: Enable Dual Core: Check Enable Idle Skipping: Uncheck, Accurate vBeam: Check. General Config: Enable Dual Core: Check, Enable Idle Skipping: Uncheck Framelimiter: Audio, JIT Recompiler. Audio: HLE Emulation. Graphics: D3D9, Fullscreen, 2x Native, 4xSSAA, 4xAF, Scaled EFB: check, Ignore Format Changes: Check, EFB copies: Texture (Fast), EFB: Virtual.|tester=Kalitsu}} |