Xenoblade Chronicles: Difference between revisions

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{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD APU A10-7700K|GPU=AMD Radeon R7 Series|result=Minor lag 2xIR/Opengl|tester=Zcair}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD APU A10-7700K|GPU=AMD Radeon R7 Series|result=Minor lag 2xIR/Opengl|tester=Zcair}}
{{testing/entry|revision=4.0-1857|OS=Windows 8 x64|CPU=Intel Core i7-2600K @ 4.3GHz|GPU=nVidia GeForce GTX 680|result=Best it's ever played.  Seems to maintain full frame rate with zero audio lag or skipping using HLE. Game config: Mostly Dolphin defaults, with 'VBeam speed hack' and 'Enable block merging' checked.  Using the DirectX backend, 1440p full screen resolution, 3x native, 2xAA.  Works equally well with high resolution texture pack, as long as texture cache accuracy is set to 'Fast'.|tester=Damaniel}}
{{testing/entry|revision=4.0-1857|OS=Windows 8 x64|CPU=Intel Core i7-2600K @ 4.3GHz|GPU=nVidia GeForce GTX 680|result=Best it's ever played.  Seems to maintain full frame rate with zero audio lag or skipping using HLE. Game config: Mostly Dolphin defaults, with 'VBeam speed hack' and 'Enable block merging' checked.  Using the DirectX backend, 1440p full screen resolution, 3x native, 2xAA.  Works equally well with high resolution texture pack, as long as texture cache accuracy is set to 'Fast'.|tester=Damaniel}}
{{testing/entry|revision=4.0-1975|OS=Windows 8.1 Pro x64|CPU=Intel Core i5-750 @ 3.2GHz|GPU=nVidia GeForce GTX 770|result=Running flawlessly with minimal adjustments. Internal Resolution 2.5x, 8 Sample Anti-Aliasing. 16x Anisotropic Filter. No other tweaks made - Audio is fluid with zero stuttering and frame rate is rock solid..|tester=Getz2oo3}}
{{testing/end}}
{{testing/end}}


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