Difference between revisions of "Zenkoku Dekotora Matsuri"

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Revision as of 18:11, 17 July 2019

Zenkoku Dekotora Matsuri
Zenkoku Dekotora Matsuri.jpg
Developer(s) Suzak
Publisher(s) Jaleco Entertainment
Platform(s) Wii
Release date(s) JP February 28, 2008
Genre(s) Racing
Mode(s) Single-player, Multiplayer (4)
Input methods Wii Remote
Compatibility 4Stars4.pngEdit rating: Zenkoku Dekotora Matsuri
Playable
GameIDs RDEJ0A
See also...

Dolphin Forum thread
Open Issues

Search Google
Search Wikipedia

Zenkoku Dekotora Matsuri is a Truck Racing game, developed by Suzak and published by Jaleco Entertainment, which was released in Japan in 2008.

Problems

Missing City

Currently, most of the city you drive around will not render close to your vehicle due to depth compare issue.

zfighting issues

If fast-depth is not enabled, objects throughout the city will have severe zfighting issues. OpenGL is currently the only backend with accurate enough depth emulation to completely eliminating the zfighting.

Painting Mode

Painting Mode requires EFB2RAM in order to select colors and paint the truck.

Photograph Mode

Photograph mode requires EFB2RAM in order to take/store pictures.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Zenkoku Dekotora Matsuri since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-11700 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
5.0 Windows 10 Intel Core i5-2500K @ 3.8GHz NVIDIA GeForce GTX 750 Ti Starts: Major graphical glitch in race. jarupxx

Gameplay Videos