Zero: Tsukihami no Kamen: Difference between revisions

Removed old problems, cleaned up a little. Added new problem since GLSL merge.
No edit summary
(Removed old problems, cleaned up a little. Added new problem since GLSL merge.)
Line 14: Line 14:


== Problems ==
== Problems ==
===OpenGL Plugin===
 
The OpenGL plugin is not working on {{revision|6689}}.
=== Character Shading in OpenGL ===
The GLSL merger ({{revision|3.5-1025}}) broke character shading with the OpenGL backend. Use D3D9 or D3D11 until this problem is resolved. See {{issue|6104}}.
{{image|Fatal Frame 4 OpenGL Shading.jpg|Left character is normal, right character has broken shading|br}}


=== Black Album Pictures ===
=== Black Album Pictures ===
Line 30: Line 32:
== Configuration ==
== Configuration ==
{{Config
{{Config
|gfxbackend       = DirectX 9
|gfxbackend           = D3D9 or D3D11
|gfxbackendnotes   = OpenGL plugin not working on {{revision|6689}}
|gfxbackendnotes       = OpenGL has shading issues
|accuratetexturecache      = On
|accuratetexturecachenotes = ??Unclear what setting
|efbcopy              = RAM
|efbcopy              = RAM
|efbcopynotes          = Enable seeing pictures in the album
|efbcopynotes          = Enable seeing pictures in the album