Zoids Vs. III: Difference between revisions
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== Problems == | == Problems == | ||
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== Configuration == | == Configuration == |
Revision as of 05:37, 1 December 2016
Zoids Vs. III | |
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Developer(s) | Takara Tomy |
Publisher(s) | Takara Tomy |
Series | Zoids, Zoids Vs. |
Platform(s) | GameCube |
Release date(s) | JP September 20, 2004 |
Genre(s) | Fighting |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Zoids Vs. III looks and plays similarly to its predecessors, offering fast-paced robot action in wide-open battlefields. New to the series is the ability to perform sliding turns in battle and take to the sky outright and battle opponents in the air. Another upgrade is the ability to engage in four-player split-screen battles (as opposed to the predecessors' two-player versus modes), in configurations from 1 vs 3, 2 on 2 matches, and battle royale free-for-alls, with human players or CPU bots. Modes include story mode, battle mode, VS mode, fist mode, and a Zoids Museum mode.
Problems
There are no reported problems with this title.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Zoids Vs. III since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |