Progress Continues
We've already had 21586 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Mario Kart Wii: Difference between revisions
KingPepper (talk | contribs) |
|||
Line 33: | Line 33: | ||
===Graphics=== | ===Graphics=== | ||
* '''Enable CPU→EFB access''': No | * '''Enable CPU→EFB access''': No | ||
* '''Disable Fog''': Yes | * '''Disable Fog''': Yes |
Revision as of 08:11, 26 April 2010
Mario Kart Wii | |
---|---|
Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Series | Mario Kart |
Platform(s) | Wii |
Genre(s) | Racing |
Mode(s) | Single-player, local co-op |
Input methods | Wii Remote, Nunchuk, Gamepad |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Mario Kart Wii is a racing game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Wii console. It is the sixth installment in the Mario Kart series (excluding the two arcade games) and the second Mario Kart title to use the Nintendo Wi-Fi Connection. The game was released worldwide throughout April 2008, but one year later in South Korea. Every copy of the game is packaged with the Wii Wheel accessory, which is designed to house the Wii Remote to allow more intuitive and conventional steering.
Changes from its predecessor, Mario Kart DS, include motorbikes and support for up to twelve racers online. Like other games in the Mario Kart series, it involves various characters from several Mario games racing each other on tracks themed from locations in the Mario series.
Mario Kart Wii was first shown at E3 2007. It has been positively received by critics; while not revolutionary, the online capability and the large number of tracks, characters and karts has been praised. The game had a commercially successful launch in every region, and sold over a million copies in both Japan and the United States in less than a month.
Problems
On the latest revision as of rev5403, of which was the first one i tried with this game, we seem to be suffering from some graphics problems, the graphics resemble a colony of ants all over them, this effects the characters Karts themselves, the power-ups, and some roadside graphics also, i think a patch is needed to stamp out our little friends.
I am not sure what revision this started on sorry, but will check earlier ones to see.
Configuration
In the following only the most important Configurations are listed.
To get an overview about all settings and how to set them take a look at http://www.dolphin-emulator.com/performance.html
Config
- Enable Dual Core: Yes
- Framelimit: Off
Graphics
- Enable CPU→EFB access: No
- Disable Fog: Yes
- Enable EFB copy: Yes, to texture
DSP
- Enable Audio Throttle: No