Resident Evil Archives: Resident Evil: Difference between revisions
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=== Slowdown Post Save States === | === Slowdown Post Save States === | ||
After loading a save state there may also be slowdown. This issue has lingered about since at least version {{revision|3.0-605}}. Refer {{Issue| 5666}}. To remedy the issue use {{revision|3.0}}. | After loading a save state there may also be slowdown. This issue has lingered about since at least version {{revision|3.0-605}}. Refer {{Issue|5666}}. To remedy the issue use {{revision|3.0}}. | ||
== Configuration == | == Configuration == |
Revision as of 19:21, 7 December 2015
Resident Evil Archives: Resident Evil | |
---|---|
Developer(s) | Capcom, Happy Happening |
Publisher(s) | Capcom, THQ |
Series | Resident Evil |
Platform(s) | Wii |
Release date(s) | 2008 |
Genre(s) | Survival horror |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk, Classic Controller, GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Resident Evil Archives: Resident Evil is a near bare-bones Wii port of the 2002's Resident Evil (remake) for the Nintendo GameCube. The Raccoon City Police Department doesn't know what happened to the Special Tactics and Rescue Service (S.T.A.R.S.) team it sent out to investigate the Arclay Mountain area on the outskirts of the city, where a number of people have recently gone missing. The unit's helicopter seems to have crashed in the woods, and it hasn't received any contact from the squad since. The department decides to dispatch another S.T.A.R.S. unit, the Alpha team, to check things out. But something goes terribly wrong. In Resident Evil for the Wii, players now have a wide range of control options, including the Wii Remote and nunchuck in combination, which lets players shake the Wii Remote to ready their weapons. More than 10 Different Game Endings - Unique endings dependent upon play decisions and successes.
Problems
Audio Stuttering
Audio issues seem to cause stuttering with some computers running 4.0. To remedy the issue use the 3.0.
Slowdown Post Save States
After loading a save state there may also be slowdown. This issue has lingered about since at least version 3.0-605. Refer issue 5666. To remedy the issue use 3.0.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Store EFB Copies to Texture Only | On | |
Texture Cache Accuracy | Position 4 |
Version Compatibility
The graph below charts the compatibility with Resident Evil Archives: Resident Evil since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r3908 | Windows 7 | Intel Core 2 Duo E6400 @ 2.13GHz | NVIDIA GeForce 7600 GT | Resident Evil Archives: Resident Evil on Dolphin Wii/GC Emulator (720p HD) | iNexXxuS |
r6281 | Windows 7 | Intel Core i7-2600K @ 3.4GHz | AMD Radeon HD 6870 | Good speed and sound. | Justin Rom |
3.0 | Windows 7 | AMD Phenom II x4 970 | ATI Radeon HD 5770 | work perfect 100% Speed 60FPS | Vincend |
3.0 | Windows 7 | Intel Pentium @ 3GHz | NVIDIA GeForce GT 440 | Sound is perfect, but have some slowdowns at main hall. | Brunn0121 |
3.0 | Windows 7 | AMD Phenom II x4 945 @ 3GHz | AMD Radeon HD 6970 | Good speed and sound, may crash sometimes | No Pistons |
3.0-373 | Windows 7 | Intel Core i7-2600K @ 3.4GHz | AMD Radeon HD 6870 | Slowdown in main hall, sound screech & loops. | Justin Rom |
3.0-684 | Windows 7 | AMD Phenom II x4 945 | AMD Radeon HD 6970 | Good speed overall except in main hall and birdcage room. Random sound screeches and loops. | No Pistons |
3.0-688 | Windows 7 | Intel Core i3-2100 @ 3.1GHz | NVIDIA GeForce GTX 550 Ti | Works perfect 100% Speed 60FPS. | Tegin |
3.0-688 | Windows 7 | Intel Core i7-965 @ 3.2GHz | NVIDIA GeForce GTX 560 Ti | Black screen in bathroom. | step1978 |
Gameplay Videos
- Capcom (Developer)
- Happy Happening (Developer)
- Capcom (Publisher)
- THQ (Publisher)
- Resident Evil (Series)
- 2008 (Initial release year)
- Survival horror (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Store EFB Copies to Texture Only (Config Required)
- Texture Cache Accuracy (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (GPU): AMD
- Tested On (Release): 3.0
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Untested for 10000+ revisions
- Wii games