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Paper Mario: Difference between revisions
(→{{s}}Freeze when creating save data{{/s}}: Actually it's not complete bullshit; virus scanners were causing access issues. It is fixed now.) |
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== Problems == | == Problems == | ||
=== Glitch Box Texture While Transitioning === | |||
The box textures glitch while transitioning in Select File screen. It's caused by "EFBToTextureEnable = False" in Game INI which has been around for many Dolphin revisions, see {{Issue|9179}}. | |||
{{YouTube|cc9klU0Ctms|Glitch Box Texture Transitioning|br}} | |||
=== {{s}}Freeze when creating save data{{/s}} === | === {{s}}Freeze when creating save data{{/s}} === | ||
Booting the game for the first time (or when no save data exists) will freeze Dolphin at the "You need classic controller" screen, but it didn't freeze. The game is creating the save file, but a problem with Dolphin make that process take much more time than on a real Wii, taking around 5 minutes to complete. After save data creation finished, Dolphin will unfreeze and the emulation will resume. To avoid this, turn off any intrusive virus scanners that scan file access. Please note that stopping the emulation or closing Dolphin during this process will leave the save data corrupt and the game won't boot next time complaining about that. Fixed by {{Revision|4.0-6970}}. | Booting the game for the first time (or when no save data exists) will freeze Dolphin at the "You need classic controller" screen, but it didn't freeze. The game is creating the save file, but a problem with Dolphin make that process take much more time than on a real Wii, taking around 5 minutes to complete. After save data creation finished, Dolphin will unfreeze and the emulation will resume. To avoid this, turn off any intrusive virus scanners that scan file access. Please note that stopping the emulation or closing Dolphin during this process will leave the save data corrupt and the game won't boot next time complaining about that. Fixed by {{Revision|4.0-6970}}. |
Revision as of 17:13, 20 December 2015
Paper Mario | |
---|---|
Developer(s) | Intelligent Systems |
Publisher(s) | Nintendo |
Series | Paper Mario |
Platform(s) | Virtual Console, Nintendo 64 |
Release date(s) | Nintendo 64 JP August 11, 2000 NA February 5, 2001 EU October 5, 2001 Virtual Console JP July 10, 2007 EU July 13, 2007 NA July 16, 2007 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Input methods | GameCube Controller, Classic Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Paper Mario, known in Japan as Mario Story (マリオストーリー or Mario Sutōrī), is a console role-playing game video game developed by Intelligent Systems and published by Nintendo for the Nintendo 64 game console. It was first released in Japan on August 11, 2000, in North America on February 5, 2001, and in Europe and Australia on October 5, 2001. Paper Mario was re-released for Nintendo's Virtual Console in 2007.
Paper Mario is set in the Mushroom Kingdom as the protagonist Mario tries to rescue Princess Peach from Bowser. To do so, he must locate seven "Star Spirits" to negate the effects of the captured Star Rod, which grants invincibility to Bowser. The player controls Mario and a number of partners to solve puzzles in the game's overworld and defeat enemies in a turn-based battle system. The battles are unique in that the player can influence the effectiveness of attacks by performing required controller inputs known as "action commands."
Paper Mario is the first installment for the Mario role-playing games Paper Mario series and is the predecessor to the GameCube game Paper Mario: The Thousand-Year Door and the Wii game Super Paper Mario. The game received a positive reaction from the media, attaining an aggregate score of 88% from Game Rankings and 93% from Metacritic.It was rated the 63rd best game made on a Nintendo system in Nintendo Power's "Top 200 Games" list in 2006.
Problems
Glitch Box Texture While Transitioning
The box textures glitch while transitioning in Select File screen. It's caused by "EFBToTextureEnable = False" in Game INI which has been around for many Dolphin revisions, see issue 9179.
Template:SFreeze when creating save dataTemplate:/s
Booting the game for the first time (or when no save data exists) will freeze Dolphin at the "You need classic controller" screen, but it didn't freeze. The game is creating the save file, but a problem with Dolphin make that process take much more time than on a real Wii, taking around 5 minutes to complete. After save data creation finished, Dolphin will unfreeze and the emulation will resume. To avoid this, turn off any intrusive virus scanners that scan file access. Please note that stopping the emulation or closing Dolphin during this process will leave the save data corrupt and the game won't boot next time complaining about that. Fixed by 4.0-6970.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Paper Mario since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7570 | Windows 7 | Intel Core2 Duo E7400 @ 3.2GHz | NVIDIA GeForce 9600 GT | 20-25FPS. Savegames are loading correctly. No HLE sound, but LLE works fine. | |
3.0-204 | Windows 7 | Intel Core i7-2670QM @ 2.2GHz | NVIDIA GeForce GT 525M | 55-60FPS at 1600x900. Music sometimes doesn't play or is too quiet/too loud. |
Gameplay Videos
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- Intelligent Systems (Developer)
- Nintendo (Publisher)
- Paper Mario (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2000 (Initial release year)
- Role-playing (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 3.0
- Untested for 10000+ revisions
- Virtual Console games
- Nintendo 64 games