Spyro: A Hero's Tail: Difference between revisions
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== Emulation Information == | == Emulation Information == | ||
=== Blotchy Textures=== | === Blotchy Textures=== | ||
Some textures are intended to be | Some textures are intended to be in an 18b rather than 24b format, which can cause banding across gradients or otherwise blotchy colors. Disabling "Ignore Format Changes" partially improves the accuracy of Dolphin's emulation, and exposes this. Leaving "Ignore Format Changes" in it's default enabled state will avoid this issue, but renders somewhat inaccurately. Refer {{Issue|9276}}. | ||
{{image|Spyro ignore format changes disabled graphical artefacts.png|Ignore format changes disabled}} | {{image|Spyro ignore format changes disabled graphical artefacts.png|Ignore format changes disabled}} | ||
{{image|Spyro ignore format changes enabled no graphical artefacts.png|Ignore format changes enabled|br}} | {{image|Spyro ignore format changes enabled no graphical artefacts.png|Ignore format changes enabled|br}} |
Revision as of 22:45, 13 February 2016
Spyro: A Hero's Tail | |
---|---|
Developer(s) | Eurocom |
Publisher(s) | Vivendi Games |
Series | Spyro |
Platform(s) | GameCube |
Release date(s) | NA November 3, 2004 EU November 26, 2004 |
Genre(s) | Platform |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
In Spyro: A Hero's Tail Spyro must save the Dragon Realms from the Evil Red Dragon who has planted light-sapping Dark Gems all over the Dragon Realms in an attempt to control the world. With the help of his allies, Spyro must seek out and destroy all of the Dark Gems to return the land back to normal and to save the Dragon Realms from the evil dragon's tyrannical control. Guide Spyro as he uses his new dragon powers, abilities, and gadgets in lush environments rife with new villains.
Emulation Information
Blotchy Textures
Some textures are intended to be in an 18b rather than 24b format, which can cause banding across gradients or otherwise blotchy colors. Disabling "Ignore Format Changes" partially improves the accuracy of Dolphin's emulation, and exposes this. Leaving "Ignore Format Changes" in it's default enabled state will avoid this issue, but renders somewhat inaccurately. Refer issue 9276.
Problems
Lighting and Shimmering Object Smears
Beams of light and shimmering objects, like faerie wings, can smear or be duplicated or otherwise corrupt graphics. Slightly different versions of the corruption are seen between OpenGL and DirectX. Refer issue 6899 and issue 8317.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Spyro: A Hero's Tail since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.5 | Windows 7 | AMD Althon II x2 270 @ 3.4GHz | NVIDIA GeForce GTX 650ti | 100% Full speed perfect | Mirocroatia |
4.0-1569 | Windows 8.1 | Intel Celeron G1610 @ 2.6GHz | NVIDIA GeForce GT 330 | Really bad framerates with OpenGL, fixed by changing to Direct3D. Other than that, 96% speed with no graphical glitches. | Masamune3210 |
Gameplay Videos
- Eurocom (Developer)
- Vivendi Games (Publisher)
- Spyro (Series)
- North America (Release region)
- Europe (Release region)
- 2004 (Initial release year)
- Platform (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 4.0
- Tested On (CPU): Intel
- Untested for 10000+ revisions
- GameCube games