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Epic Mickey 2: The Power of Two: Difference between revisions
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(published in Japan by Spike Chunsoft and in Koreo by CyberFront (please check that I used Template:Vgrelease correctly)) |
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|image = [[File:Disney Epic Mickey2.jpg|300px]] | |image = [[File:Disney Epic Mickey2.jpg|300px]] | ||
|developer = Junction Point Studios | |developer = Junction Point Studios | ||
|publisher = Disney Interactive Studios | |publisher = {{vgrelease|NA/AUS/EU|Disney Interactive Studios|JP=Chunsoft|KO=CyberFront}} | ||
|series = Epic Mickey | |series = Epic Mickey | ||
|released = {{vgrelease|NA=November 18, 2012|AUS=November 22, 2012}}{{vgrelease|EU=November 23, 2012|KO=April 18, 2013|JP|September 26, 2013}} | |released = {{vgrelease|NA=November 18, 2012|AUS=November 22, 2012}}{{vgrelease|EU=November 23, 2012|KO=April 18, 2013|JP|September 26, 2013}} |
Revision as of 20:45, 23 August 2020
Epic Mickey 2: The Power of Two | |
---|---|
Developer(s) | Junction Point Studios |
Publisher(s) | JP Chunsoft KO CyberFront NA/AUS/EU Disney Interactive Studios |
Series | Epic Mickey |
Platform(s) | Wii |
Release date(s) | NA November 18, 2012 AUS November 22, 2012 EU November 23, 2012 KO April 18, 2013 JP September 26, 2013 |
Genre(s) | Platform, Action-adventure |
Mode(s) | Single-player, Co-op (2) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Epic Mickey 2: The Power of Two, the sequel to Epic Mickey, it retains much of the core gameplay of it's predecessor: it is an open-world platform title with RPG elements, including a morality system that determines allegiances, power ups, and side quests. Epic Mickey 2's main addition to gameplay is true co-op, as opposed to the "girlfriend mode" of the previous title. Oswald now follows the player at all times, and is controlled either by the CPU or another player. Mickey and Oswald combine their abilities to perform complex tasks throughout the game.
Problems
Fails to Boot
Progressive Scan must be enabled for the game to boot properly.
Block Text
Text during videos and tutorials shows up as a bunch of blocks. Setting Texture Cache Accuracy to the middle setting will fix it.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Texture Cache Accuracy | Position 2 | Fixes block text |
Enable Progressive Scan | On | Required to boot the game |
Version Compatibility
The graph below charts the compatibility with Epic Mickey 2: The Power of Two since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.5-350 | Windows 7 | Intel Core i5 | NVIDIA GeForce GTX 550 Ti | Dolphin-3.5.350, Enable hack Texture Cache -> to show the text correctly. And enable DSP LLE -> to the correctly work sound. | Damphil |
Gameplay Videos
- Junction Point Studios (Developer)
- Chunsoft (Publisher)
- Japan (Release region)
- CyberFront (Publisher)
- Korea (Release region)
- North America (Release region)
- Australia (Release region)
- Europe (Release region)
- Disney Interactive Studios (Publisher)
- Epic Mickey (Series)
- 2012 (Initial release year)
- Platform (Genre)
- Action-adventure (Genre)
- Single-player (Game mode)
- Co-op (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 5 stars (Rating)
- Texture Cache Accuracy (Config Required)
- Enable Progressive Scan (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- Wii games