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Bad Boys: Miami Takedown: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:BadBoysMiamiTakedown.jpg|300px]] | |||
|developer = Blitz Games | |developer = Blitz Games | ||
|publisher = | |publisher = {{vgrelease|NA=Crave Entertainment|EU=Empire Interactive}} | ||
| | |||
|released = {{vgrelease|NA=September 14, 2004|EU=October 15, 2004}} | |released = {{vgrelease|NA=September 14, 2004|EU=October 15, 2004}} | ||
|forumlink = | |genre = Action-adventure, Third-person shooter | ||
|modes = Single-player | |||
|input = GameCube Controller | |||
|forumlink = https://forums.dolphin-emu.org/Thread-gc-bad-boys-miami-takedown | |||
}} | }} | ||
'''''Bad Boys: Miami Takedown''''' | Mike Lowrey and Marcus Burnett of the Tactical Narcotics Team are back to fight crime in '''''Bad Boys: Miami Takedown''''' ('''''Bad Boys II''''' in Europe). Based on the movie, ''Bad Boys II'' follows this unlikely duo as they try to stop illegal drug trade in Miami. Through 15 action-packed stages, you'll play as either Mike or Marcus in first- or third-person viewpoints. Search for clues, wield a variety of weapons, and tear through fully destructible environments to complete a variety of mission objectives. | ||
== Problems == | == Problems == | ||
=== | {{Problems|{{#vardefineecho:problems| | ||
}}}} | |||
== Enhancements == | |||
=== 60 FPS === | |||
<pre>$60fps | |||
044A73E4 42700000</pre> | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
}} | }} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0-4803|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3. | {{testing/entry|revision=4.0-4803|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Needs LLE or else audio will play slowed down and crackle really badly. With LLE, emulation seems perfect, didn't notice any glitches with gameplay and all cutscenes/transitions/menus work fine. However the game often slows down to as low as 70%, especially during explosions or while many people are firing at once. The slowdown isn't that bad though and the game is playable regardless.|tester=Xerxes}} | ||
{{testing/end}} | {{testing/end}} | ||
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{{VideoGallery | {{VideoGallery | ||
|vid1=SAd_tEl_-DE|cap1=Dolphin Emulator 4.0.2 - Bad Boys: Miami Takedown (1080p HD) - Nintendo GameCube | |vid1=SAd_tEl_-DE|cap1=Dolphin Emulator 4.0.2 - Bad Boys: Miami Takedown (1080p HD) - Nintendo GameCube | ||
|vid2=iJV5M1XirGA|cap2=Dolphin Emulator 5.0-1850 - Bad Boys: Miami Takedown (1080p HD) - Nintendo GameCube | |||
|vid3=IPmTf-njilQ|cap3=Bad Boys II [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD] | |||
}} | }} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |
Latest revision as of 09:01, 28 February 2024
Bad Boys: Miami Takedown | |
---|---|
Developer(s) | Blitz Games |
Publisher(s) | NA Crave Entertainment EU Empire Interactive |
Platform(s) | GameCube |
Release date(s) | NA September 14, 2004 EU October 15, 2004 |
Genre(s) | Action-adventure, Third-person shooter |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Mike Lowrey and Marcus Burnett of the Tactical Narcotics Team are back to fight crime in Bad Boys: Miami Takedown (Bad Boys II in Europe). Based on the movie, Bad Boys II follows this unlikely duo as they try to stop illegal drug trade in Miami. Through 15 action-packed stages, you'll play as either Mike or Marcus in first- or third-person viewpoints. Search for clues, wield a variety of weapons, and tear through fully destructible environments to complete a variety of mission objectives.
Problems
There are no reported problems with this title.
Enhancements
60 FPS
$60fps 044A73E4 42700000
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Bad Boys: Miami Takedown since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0-4803 | Ubuntu 14.10 | Intel Core i3-3220 @ 3.3 GHz | NVIDIA GeForce GTX 650 | Needs LLE or else audio will play slowed down and crackle really badly. With LLE, emulation seems perfect, didn't notice any glitches with gameplay and all cutscenes/transitions/menus work fine. However the game often slows down to as low as 70%, especially during explosions or while many people are firing at once. The slowdown isn't that bad though and the game is playable regardless. | Xerxes |
Gameplay Videos
- Blitz Games (Developer)
- Crave Entertainment (Publisher)
- North America (Release region)
- Empire Interactive (Publisher)
- Europe (Release region)
- 2004 (Initial release year)
- Action-adventure (Genre)
- Third-person shooter (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 4.0
- Tested On (OS): Linux
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- GameCube games