Metroid Prime (GC): Difference between revisions
Line 74: | Line 74: | ||
{{testing/entry|revision=7661|OS=Windows 7 x64|CPU=Intel Core 2 Quad 9550 @ 3.2GHz|GPU=AMD Radeon HD 6950 2GB|result=Great, no significant performance drops so far, sound problems sometimes|tester=}} | {{testing/entry|revision=7661|OS=Windows 7 x64|CPU=Intel Core 2 Quad 9550 @ 3.2GHz|GPU=AMD Radeon HD 6950 2GB|result=Great, no significant performance drops so far, sound problems sometimes|tester=}} | ||
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs perfectly fine. There still is glitches along the edges of the screen using "stretch to window".|tester=MegaJump}} | {{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs perfectly fine. There still is glitches along the edges of the screen using "stretch to window".|tester=MegaJump}} | ||
{{testing/entry|revision=3.0-153|OS=Windows 7 x64|CPU=AMD Phenom II X4 @ 3.4 GHz|GPU=nVidia GeForce GTX 460|result= Used Recommended Configuration; Fullspeed 60fps, Audio still cracks and pops (happens when pressing digital type controls e.g. D-Pad, A, B) extreme framerate drop 95%+ when water droplets get on HUD, same effect from Arm Cannon overheat smoke and when falling in water. Some rooms cause framerate drops, not sure why yet. Sometimes when using the Scan Visor framerate will drop to 20-21 fps, not sure why yet.|tester=AnonMX}} | {{testing/entry|revision=3.0-153|OS=Windows 7 x64|CPU=AMD Phenom II X4 @ 3.4 GHz|GPU=nVidia GeForce GTX 460|result= Used Recommended Configuration; Fullspeed 60fps, Audio still cracks and pops (happens when pressing digital type controls e.g. D-Pad, A, B) extreme framerate drop 95%+ when water droplets get on HUD (but does not happen from visor being covered in condensation), same effect from Arm Cannon overheat smoke and when falling in water. Some rooms cause framerate drops, not sure why yet. Sometimes when using the Scan Visor framerate will drop to 20-21 fps, not sure why yet.|tester=AnonMX}} | ||
{{testing/end}} | {{testing/end}} | ||
Revision as of 11:45, 12 October 2011
Metroid Prime is an action-packed adventure set in the first-person perspective that takes place just after the events in the original Metroid (NES). It has lead character Samus Aran, a bounty hunter by trade, chasing down the evil Space Pirates. Their intention is to use a genetic mutagen called Phazon to create a super army and take over the universe. While the installments in the series before have never been home to deeply involving storylines, Metroid Prime breaks the shell to offer up one of the most intriguing and read-worthy sagas yet. Developed by Texas-based Retro Studios. Metroid Prime brings all of the elements of the acclaimed franchise into a gaping 3D arena.
An updated version exists for the Wii; as part of the Metroid Prime: Trilogy which also contains the sequels Metroid Prime 2: Echoes and Metroid Prime 3: Corruption.
Problems
Garbled Text in JP Release
Text is garbled in the JP release, refer issue 30, but this is apparently fixed in more recent releases.
Ghosting Effect with Phazon Suit
Not fixed yet
Broken x-ray/thermal visor
Use efb to ram to fix
Audio Issues
Several sounds don´t play appropriately, and sometimes music stops playing, refer issue 2530.
Crashing
It is extremely rare, but will happen sometimes regardless of settings.
Alcove Room
Sky becomes black when the room "Alcove" is opened, where Space-Jump-Boots are located. The normal sky appears when the room is closed.
Stereo (3D) Mode
Works in stereo mode with the IZ3D-driver. The 32bit dolphin has to be used. The depth effect is nice. Big contrast might lead to ghosting. The convergence must be drastically changed when starting first time in 3D. The performance impact is quite severe.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Scaled EFB Copy | On | |
Disable Fog | Off | Prevents everything being black in the space frigate and possibly other dark areas |
Texture Cache Accuracy | Position 4 | Fixes fixes broken text and crash after: landing with the ship on the space station and several other places |
Version Compatibility
The graph below charts the compatibility with Metroid Prime since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
6569 | Windows 7 x64 | AMD Phenom II X4 @ 3.7GHz | ATI Radeon HD 5770 1GB | Great, but heavy fps drops in some places | |
6569 | Windows 7 x64 | AMD Phenom II X2 550 3.1GHz | ATI Radeon HD 4850 512MB | Playable: 30-60 FPS with DX9 plug-in, OpenCL Enabled and Recommended Configuration | |
7338 | Windows 7 x64 | Intel Core i5 @ 2.53GHz | nVidia GeForce 330M | It runs great, though when heavy particles kick in, it gets a little sluggish, but recovers. | Rymar |
7417 | Windows 7 x64 | Intel Core 2 Duo E6750 @ 2.66GHz | nVidia GeForce GTX 460 | It started when i loaded it the first time. After saving in the first level, it only plays audio and shows a black screen. I can´t play it anymore. | AssAsSin |
7647 | Windows 7 x64 | Intel Core i7-2600 @ 3.4GHz | nVidia GeForce GTX 580 | Crashes in "Temple Entryway" (Phendrana Drifts) after you get the wave beam, when you go back to Phendrana Shorelines. Forced passage. Seems to freeze when loading the next location data, in the middle of the corridor. | |
7661 | Windows 7 x64 | Intel Core 2 Quad 9550 @ 3.2GHz | AMD Radeon HD 6950 2GB | Great, no significant performance drops so far, sound problems sometimes | |
7670 | Windows 7 x64 | Intel Core i5-2500K @ 4.1GHz | AMD Radeon HD 6850 | Runs perfectly fine. There still is glitches along the edges of the screen using "stretch to window". | MegaJump |
3.0-153 | Windows 7 x64 | AMD Phenom II X4 @ 3.4 GHz | nVidia GeForce GTX 460 | Used Recommended Configuration; Fullspeed 60fps, Audio still cracks and pops (happens when pressing digital type controls e.g. D-Pad, A, B) extreme framerate drop 95%+ when water droplets get on HUD (but does not happen from visor being covered in condensation), same effect from Arm Cannon overheat smoke and when falling in water. Some rooms cause framerate drops, not sure why yet. Sometimes when using the Scan Visor framerate will drop to 20-21 fps, not sure why yet. | AnonMX |
Gameplay Videos
- Retro Studios (Developer)
- Nintendo (Publisher)
- Metroid (Series)
- First Person Action Adventure (Genre)
- Single-Player (Game mode)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Scaled EFB Copy (Config Required)
- Disable Fog (Config Required)
- Texture Cache Accuracy (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested On (GPU): AMD
- Tested On (Release): 3.0
- GameCube games
- First-person shooter games
- Action-adventure games