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GoldenEye 007: Difference between revisions
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== Gameplay Videos == | == Gameplay Videos == | ||
{{VideoGallery|5 | {{VideoGallery|5 | ||
|vid1=NoVVDn4qeKg | |vid1=NoVVDn4qeKg|cap1=GoldenEye 007 on Dolphin Emulator (720p) | ||
|cap1=GoldenEye 007 on Dolphin Emulator (720p) | |vid2=6-K8eRbhcSY|cap2=GoldenEye 007 (Wii) on Dolphin Emulator (1080P) | ||
|vid2=6-K8eRbhcSY | |vid3=PYQLkgaZVT4|cap3=GoldenEye 007 on Dolphin R6727 Emulator | ||
|cap2=GoldenEye 007 (Wii) on Dolphin Emulator (1080P) | |vid4=5y0Hmu1eGmw|cap4=GoldenEye 007 Wii (Dolphin Emulator | ||
|vid3=PYQLkgaZVT4 | |vid5=YN9SItca4l0|cap5=Dolphin GoldenEye 007 Gameplay | ||
|cap3=GoldenEye 007 on Dolphin R6727 Emulator | }} | ||
|vid4=5y0Hmu1eGmw | |||
|cap4=GoldenEye 007 Wii (Dolphin Emulator | |||
|vid5=YN9SItca4l0 | |||
|cap5=Dolphin GoldenEye 007 Gameplay | |||
[[Category:Wii games]] | [[Category:Wii games]] |
Revision as of 21:30, 23 April 2013
GoldenEye 007 | |
---|---|
Developer(s) | Eurocom |
Publisher(s) | Activision |
Series | James Bond |
Platform(s) | Wii |
Release date(s) | NA November 2, 2010 EU November 5, 2010 AUS November 3, 2010 JP June 30, 2011 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer, Online |
Input methods | Wii Remote + Nunchuk, Classic Controller, GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
GoldenEye 007 is a 2010 first-person shooter video game developed by Eurocom and published by Activision for the Wii. It is loosely based on the 1995 James Bond film GoldenEye.
The new GoldenEye 007 is a reimagining of the 1997 Nintendo 64 video game of the same name, which was itself a loose interpretation of the 1995 film. Pierce Brosnan starred in the film and his likeness was used as the N64 GoldenEye, but the 2010 game uses the likeness of the new Bond, Daniel Craig, and has modified the story and the character to match. Gameplay is very similar to the 1997 game, but with a variety of updates to the AI system, level designs, and of course, an entirely new graphics engine.
Problems
Crash With Some Guns
A crash occurs when some guns are shot, disable "Load Native Mipmaps" to address this.
Top Half Graphic Glitch
Disable fog under hacks in Graphics.
Controls
GoldenEye is capable of using both GameCube controllers and Wii Remotes at the same time. If you have a physical controller set to emulate both a GC Pad and a Wii Remote concurrently, the game will use both inputs and the physical controller will operate both player 1 and player 2 at the same time. To fix, disable one of the emulated controllers or move one of them to a second physical controller.
Graphic Glitches When Reloading.
To fix the glitch when reloading, just open the graphic's menu after loading.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with GoldenEye 007 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r5411 | Windows 7 x64 | AMD Phenom II X4 965 @ 3.4GHz | ATI Radeon HD 5770 | GoldenEye 007 on Dolphin Emulator (720p) | |
r6316 | Windows 7 x64 | Intel Core i7-950 @ 3233MHz | nVidia GeForce GTX 470 | GoldenEye 007 Wii (Dolphin Emulator) | |
r6569 | Windows 7 x64 | AMD Phenom II X4 @ 3.7GHz | ATI Radeon HD 5770 | 25-45 FPS at first map,GoldenEye 007 (Wii) on Dolphin Emulator (1080P) | |
r6727 | Windows 7 x64 | Intel Core i5-750 @ 2.8GHz | nVidia GeForce 8600 GT | GoldenEye 007 on Dolphin R6727 Emulator | |
r7325 | Linux Debian x86_64 | AMD Phenom II X6 @ 2.8GHz | nVidia GeForce 8600 GT | Too slow for the moment: 10-15 FPS | |
r7451 | Mac OS X 10.6.7 | Intel Core i3 @ 3.2GHz | ATI Radeon HD 5670 | Averages 70% speed, graphics glitches when reloading | |
3.0-198 | Linux x86_64 Lubuntu 11.10 | AMD Athlon II X2 @ 2.8GHz | ATI Radeon HD 5770 | Gets about 20FPS, not perfect but playable. | Theredbaron |
3.0-198 | Windows 7 x64 | AMD Phenom II X6 1090T @ 3.2GHz | ATI Radeon HD 5700 | hd 1080-100% speed - 30 FPS graphics glitches when reloading | Hjenovah |
3.0-204 | Linux Mint 11 x86 | Intel Core i5-2500K | AMD Radeon HD 6670 | HD 720p-100% speed - 30 FPS graphics glitches when reloading and Graphics hack needs EFB copy on Texture instead of RAM to avoid giant graphic bug over the top half frame | |
3.0-409 | Windows 7 x64 | AMD Phenom II X6 1055T | AMD Radeon HD 5830 | HD 720p - 24-30 FPS in one player, and 17-25 FPS in 4 multiplayer players depending of the scenario,but stable playable,I forced the FPS for stable in 75 FPS for more performance. | |
3.0-421 | Windows 7 x64 | AMD Athlon 64 X2 4800+ @ 2.4GHz | AMD Radeon HD 4670 | Gets about 15~ 20 FPS, not perfect but playable. Problems with audio sync. Increased performance using "Fast Midmaps" and "Fast Display List" |
Gameplay Videos
- Eurocom (Developer)
- Activision (Publisher)
- James Bond (Series)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- Japan (Release region)
- 2010 (Initial release year)
- First-person shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- Online (Game mode)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested On (OS): Linux
- Tested On (OS): macOS
- Tested On (Release): 3.0
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- Wii games