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The SpongeBob SquarePants Movie: Difference between revisions
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== Problems == | == Problems == | ||
=== | === Echoing Glitch in Freezer Room (Goofy Goober Level) === | ||
When you enter a "Freezer" type area (where you'll see ice cream, and ice around) the game will start making all sounds echo. Whenever the player talks (in this case Patrick) the voice will sound choppy/distorted, but once you exit the area then the effect will turn off, and the problem will go away as well. Even while using LLE the issue still persists, I tried it on my GC, but the audio all sounds the way it should. It is also notable that if you break any boxes/breakable objects it will cut off any other audio that is playing at the time (player lines, music, and etc). | |||
=== Ground Glitches === | === Ground Glitches === | ||
On anything above 1x Anisotropic Filtering makes the ground glitch to rather large see through triangles, although it's not too noticeable and isn't anything to really take away from the gaming experience. On 1x Anisotropic Filtering this glitch is not present. | On anything above 1x Anisotropic Filtering makes the ground glitch to rather large see through triangles, although it's not too noticeable and isn't anything to really take away from the gaming experience. On 1x Anisotropic Filtering this glitch is not present. In addition to the former, there is a transparent box in the upper-left hand corner of the screen (using OpenGL will have a small transparent line in place though), and other minor visual problems (flickering objects occasionally). | ||
=== Invisible Platforms === | === Invisible Platforms === |
Revision as of 16:23, 4 July 2013
The SpongeBob SquarePants Movie | |
---|---|
Developer(s) | Heavy Iron Studios |
Publisher(s) | THQ |
Platform(s) | GameCube |
Release date(s) | NA February 6, 2005 EU February 18, 2005 |
Genre(s) | Action Platform |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
The SpongeBob SquarePants Movie is a video game based on the film of the same name. It was created on the same engine as SpongeBob SquarePants: Battle for Bikini Bottom.
Problems
Echoing Glitch in Freezer Room (Goofy Goober Level)
When you enter a "Freezer" type area (where you'll see ice cream, and ice around) the game will start making all sounds echo. Whenever the player talks (in this case Patrick) the voice will sound choppy/distorted, but once you exit the area then the effect will turn off, and the problem will go away as well. Even while using LLE the issue still persists, I tried it on my GC, but the audio all sounds the way it should. It is also notable that if you break any boxes/breakable objects it will cut off any other audio that is playing at the time (player lines, music, and etc).
Ground Glitches
On anything above 1x Anisotropic Filtering makes the ground glitch to rather large see through triangles, although it's not too noticeable and isn't anything to really take away from the gaming experience. On 1x Anisotropic Filtering this glitch is not present. In addition to the former, there is a transparent box in the upper-left hand corner of the screen (using OpenGL will have a small transparent line in place though), and other minor visual problems (flickering objects occasionally).
Invisible Platforms
On the level "Bubble Blowing Baby Hunt", a few raising platforms are invisible. They are still there, so it's possible to pass, however it requires you to jump onto these platforms with little idea as to where they stop, making it easy to fall into the lava below you. This isn't too big a problem, as springs underneath the invisible platforms are still present to show you where the middle of these platforms are.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with The SpongeBob SquarePants Movie since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0-716 | Intel Core i3-370m | ATI Mobility Radeon HD 5650 | The game is (so far) very playable with a good amount of glitches, in which these glitches are very small and only one of them is well noticeable. | JuCstin | |
3.0-763 | Windows 7 x64 | Intel Core i3-2100 | nVidia GeForce GTS 450 x2 | Instant Crash at start up. Cannot play. To be more specific, newer versions of Dolphin have been giving me backpatch errors which will ultimately end the game. Disabling Panic Headers appears to stop this, but the game crashes still. | AnonSVN |
Gameplay Videos
- Heavy Iron Studios (Developer)
- THQ (Publisher)
- North America (Release region)
- Europe (Release region)
- 2005 (Initial release year)
- Action Platform (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 3.0
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (OS): Windows
- Tested On (GPU):
- Untested for 10000+ revisions
- GameCube games