Metal Arms: Glitch in the System: Difference between revisions

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|released = {{vgrelease|NA=November 18, 2003|EU=December 5, 2003}}
|released = {{vgrelease|NA=November 18, 2003|EU=December 5, 2003}}
|genre = Third-person shooter
|genre = Third-person shooter
|modes = Single-player, Multiplayer
|modes = Single-player, Multiplayer (4)
|input = GameCube Controller
|input = GameCube Controller
|image = [[File:MetalArms.jpg|300px]]
|image = [[File:MetalArms.jpg|300px]]
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}}
}}


'''''Metal Arms: Glitch in the System''''' is a third-person shooter developed by Swingin' Ape Studios. It was published by Vivendi Universal on November 18, 2003 in North America for the Nintendo [[GameCube]], PlayStation 2 and Xbox.
Set to the backdrop of a distant universe inhabited exclusively by robots, '''''Metal Arms: Glitch in the System''''' is on an adventure to save his home planet Iron Star from the evil General Corrosive and his various mechanical minions. You take control of the colorful machine think of him as a mini-mech who seems innocent enough but in actuality is armed to the teeth with various weapons and unique abilities. The setup results in an experience that approaches perpetual carnage, and it's all paced along and broken apart by some witty banter, too. But the real draw is the character's ability to sneak up behind robot foes equipped with open rear data panels and hack into and take control of them. Add to that split-screen multiplayer battles, and you've got total robot destruction, third-person-shooter-style.


== Problems ==
== Problems ==

Revision as of 18:30, 20 August 2013

Metal Arms: Glitch in the System
MetalArms.jpg
Developer(s) Swingin' Ape Studios, Mass Media
Publisher(s) Vivendi Games
Platform(s) GameCube
Release date(s) NA November 18, 2003
EU December 5, 2003
Genre(s) Third-person shooter
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Metal Arms: Glitch in the System
Playable
GameIDs
See also...

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Set to the backdrop of a distant universe inhabited exclusively by robots, Metal Arms: Glitch in the System is on an adventure to save his home planet Iron Star from the evil General Corrosive and his various mechanical minions. You take control of the colorful machine think of him as a mini-mech who seems innocent enough but in actuality is armed to the teeth with various weapons and unique abilities. The setup results in an experience that approaches perpetual carnage, and it's all paced along and broken apart by some witty banter, too. But the real draw is the character's ability to sneak up behind robot foes equipped with open rear data panels and hack into and take control of them. Add to that split-screen multiplayer battles, and you've got total robot destruction, third-person-shooter-style.

Problems

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Metal Arms: Glitch in the System since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21646 (current)
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester

Gameplay Videos