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Epic Mickey: Difference between revisions
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''Epic Mickey'' is primarily an open-ended platform game with some RPG elements, and allows players to use their own solutions for getting through the levels. Epic Mickey features a morality system similar to games like inFAMOUS and Spider-Man: Web of Shadows. Different alliances, side-quests and power-ups are made available depending on the actions of the player. It is also possible to avoid boss battles if specific actions are taken. | ''Epic Mickey'' is primarily an open-ended platform game with some RPG elements, and allows players to use their own solutions for getting through the levels. Epic Mickey features a morality system similar to games like inFAMOUS and Spider-Man: Web of Shadows. Different alliances, side-quests and power-ups are made available depending on the actions of the player. It is also possible to avoid boss battles if specific actions are taken. | ||
Its popularity lead to a sequel: [[Epic Mickey 2: The Power of Two]]. | |||
== Problems == | == Problems == |
Revision as of 21:50, 9 March 2014
Epic Mickey | |
---|---|
Developer(s) | Junction Point Studios |
Publisher(s) | Disney Interactive Studios |
Series | Epic Mickey |
Platform(s) | Wii |
Release date(s) | EU/AUS November 25, 2010 NA November 30, 2010 JP August 4, 2011 |
Genre(s) | Platform, Action-adventure |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Epic Mickey (frequently referred to as Disney Epic Mickey) is a Mickey Mouse video game designed by Warren Spector, with 2D cinemas by Powerhouse Animation Studios, Inc. and developed by Junction Point Studios for the Wii console, using Emergent Game Technologies' Gamebryo Engine. Epic Mickey is part of an effort by The Walt Disney Company to re-brand the Mickey Mouse character by moving away from his current pleasant, cheerful image and reintroducing the more devious side of his personality. Spector has collaborated with Walt Disney Animation Studios and Pixar in conjunction with the project.
Epic Mickey is primarily an open-ended platform game with some RPG elements, and allows players to use their own solutions for getting through the levels. Epic Mickey features a morality system similar to games like inFAMOUS and Spider-Man: Web of Shadows. Different alliances, side-quests and power-ups are made available depending on the actions of the player. It is also possible to avoid boss battles if specific actions are taken.
Its popularity lead to a sequel: Epic Mickey 2: The Power of Two.
Problems
Scrambled Fonts
Font issues may occur if Safe Texture Cache is disabled or set to "Fast".
Scrambled Cinematics
Cinematics issues may occur if:
- Force Bi/Trilinear Filtering is enabled. Though in recent releases Force Bi/Trilinear Filtering will default to off, but this may be undone if Graphics options are viewed/changed during emulation.
- Anisotropic Filtering is enabled.
x64 Recompiler Issues
To run this game on Dolphin x64 use the JITiL experimental recompiler, as the default JIT recompiler hangs before start. Refer issue 3520. Fixed since Nov 3, 2011.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Texture Cache Accuracy | Normal | Prevents scrambled fonts |
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | LLE | Prevents audio glitches |
Version Compatibility
The graph below charts the compatibility with Epic Mickey since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r6546 | Linux Ubuntu 10.10 x86_64 | Intel Core i7-920 | nVidia GeForce GTX 260 | Mostly fine. The occasional garbled font character even with safe texture on. Had some freezes on the first area but it seems to be fine after that. Sound sometimes cuts out or music stutters (I think going into the menu by pressing 2 and back out fixes it). EFB Scale must be 2x to stop videos corrupting. | |
r7120 | Windows 7 x64 | AMD Phenom X6 1090T | ATI Radeon HD 4770 | Occasional garbled font character even with safe texture on; some freezes on the first area; sound sometimes cuts out or music stutters. The game runs perfectly in 1080p. | |
r7670 | Windows 7 x64 | Intel Core i5-2500K @ 4.1GHz | AMD Radeon HD 6850 | Runs 100% for the most part. Music occasionally cuts out. Graphical line glitches during the intro movie are still present. | MegaJump |
Gameplay Videos
- Junction Point Studios (Developer)
- Disney Interactive Studios (Publisher)
- Epic Mickey (Series)
- Europe (Release region)
- Australia (Release region)
- North America (Release region)
- Japan (Release region)
- 2010 (Initial release year)
- Platform (Genre)
- Action-adventure (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 5 stars (Rating)
- Texture Cache Accuracy (Config Required)
- DSP Emulator Engine (Config Required)
- Tested On (OS): Linux
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- Wii games