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Turok: Evolution: Difference between revisions
Honguito98 (talk | contribs) |
(Sorry, but we don't track performance related config settings here unless they are significant enough to make unplayable games playable.) |
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== Problems == | == Problems == | ||
=== Audio Glitches === | |||
While play game, shooting several bullets or enemies, then pause game and resume it, provokes sound glitches, and sometimes, weird voices or instruments samples. | |||
=== <s>Crashing at the Main Menu</s> === | === <s>Crashing at the Main Menu</s> === | ||
Without MMU emulation, this game will crash at the main menu. MMU is set by default in the GameINI as of {{revision|4.0-2444}}. | Without MMU emulation, this game will crash at the main menu. MMU is set by default in the GameINI as of {{revision|4.0-2444}}. | ||
== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
}} | }} | ||
Revision as of 02:52, 2 October 2014
Turok: Evolution | |
---|---|
Developer(s) | Acclaim Entertainment |
Publisher(s) | Acclaim Entertainment |
Series | Turok |
Platform(s) | GameCube |
Release date(s) | NA August 31, 2002 EU September 27, 2002 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Get locked and loaded in an exciting prequel to the Turok series. Turok: Evolution is an epic adventure set against the backdrop of living jungles, mysterious temples, and deadly dinosaurs. Battle over 32 types of dinosaurs as Tal'Set, a warrior caught in the midst of a brutal war in the Lost Land. Use your arsenal of all-new weapons including Variable Payload Cruise Missiles, Gravity Disruptor beams, and the Swarm Bore. Soar through the skies on a winged Quetzalcoatlus, or set out on foot on of the lush interactive environments. Experience an adventure before time.
Problems
Audio Glitches
While play game, shooting several bullets or enemies, then pause game and resume it, provokes sound glitches, and sometimes, weird voices or instruments samples.
Crashing at the Main Menu
Without MMU emulation, this game will crash at the main menu. MMU is set by default in the GameINI as of 4.0-2444.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Turok: Evolution since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7283 | Windows 7 x64 | Intel Core i3-2310 @ 2.10GHz | Intel HD Graphics 3000 | is very slow almost all levels with many enemies, sometimes it sound some weird sounds | Honguito98 |
4.0-3482 | Windows 7 x64 | Intel Core i3-2310 @ 2.10GHz | Intel HD Graphics 3000 | Almost faster on any area (45 to 60 FPS) even with many enemies. Minor audio bugs.
Using:
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Honguito98 |
Gameplay Videos
- Acclaim Entertainment (Developer)
- Acclaim Entertainment (Publisher)
- Turok (Series)
- North America (Release region)
- Europe (Release region)
- 2002 (Initial release year)
- First-person shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Tested On (Release): 4.0
- Untested for 10000+ revisions
- GameCube games