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Kururin Squash!: Difference between revisions
(→Abnormally Thin Text: Unscratching this. Droid Sans Japanese is not the same as the actual font used, so this is still a deviation from perfect emulation.) |
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Sound desynchs frequently on HLE (newer 2014 builds not tested yet) causing the game to often crash, the music looping incorrectly, with instruments missing, or garbage sound effects randomly playing. Despite these issues, the game can be finished. | Sound desynchs frequently on HLE (newer 2014 builds not tested yet) causing the game to often crash, the music looping incorrectly, with instruments missing, or garbage sound effects randomly playing. Despite these issues, the game can be finished. | ||
=== | === Font Problems === | ||
Until {{revision|4.0-5097}} the default kanji font display extremely thin (1 pixel) as opposed to showing as a thick font with grey pixels around the edges. This was a problem with Dolphin's font files, which prior to {{revision|4.0-5097}} are low resolution and may be hard to read. As of {{revision|4.0-5097}}, the Japanese fonts have been replaced by the free Droid Sans Japanese font (released under the [http://raw.githubusercontent.com/dolphin-emu/dolphin/fdce69473d7dc07e054953f7576f0533fdd83d17/Data/Sys/GC/font-licenses.txt Apache 2 license]) which is much closer to the look of the original hardware, and can be downloaded [http://github.com/dolphin-emu/dolphin/blob/fdce69473d7dc07e054953f7576f0533fdd83d17/Data/Sys/GC/font_sjis.bin?raw=true here] for use with any revision. | |||
Though closer to the Wii fonts the Droid Sans Japanese font is not the same. For pixel-perfect kanji display you can rip fonts from a Wii by following the instructions [http://translate.google.com/translate?act=url&depth=1&hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=ja&tl=en&u=http://wikiwiki.jp/gcwiiemu/%3FTips_Font_Improvement here]. | |||
== Configuration == | == Configuration == |
Revision as of 04:31, 16 January 2015
Kururin Squash! | |
---|---|
Developer(s) | Eighting |
Publisher(s) | Nintendo |
Platform(s) | GameCube |
Release date(s) | JP October 3, 2004 |
Genre(s) | Puzzle |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller, Game Boy Advance |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Kururin Squash! is an action-puzzle video game developed by Eighting and published by Nintendo. It was released only in Japan on October 14, 2004. The game is the successor to Kururin Paradise and is the only title of the Kururin series with 3D computer graphics.
GBA Link Support
This game has GBA Link features that are properly emulated using VBA-M and Dolphin.
Problems
Garbage Text
The game will show garbage text rather than Japanese by default, to fix this simply tick the box under Config > Display that says "Set Console to NTSC-J"
Sound Issues and Freezes
Sound desynchs frequently on HLE (newer 2014 builds not tested yet) causing the game to often crash, the music looping incorrectly, with instruments missing, or garbage sound effects randomly playing. Despite these issues, the game can be finished.
Font Problems
Until 4.0-5097 the default kanji font display extremely thin (1 pixel) as opposed to showing as a thick font with grey pixels around the edges. This was a problem with Dolphin's font files, which prior to 4.0-5097 are low resolution and may be hard to read. As of 4.0-5097, the Japanese fonts have been replaced by the free Droid Sans Japanese font (released under the Apache 2 license) which is much closer to the look of the original hardware, and can be downloaded here for use with any revision.
Though closer to the Wii fonts the Droid Sans Japanese font is not the same. For pixel-perfect kanji display you can rip fonts from a Wii by following the instructions here.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Force Console as NTSC-J | On | Fix text |
Version Compatibility
The graph below charts the compatibility with Kururin Squash! since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r6942 | Windows 7 x64 | AMD Phenon II 925 x4 @ 2.8GHz | nVidia GeForce GTX 460 | Perfect |
Gameplay Videos
- Eighting (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- 2004 (Initial release year)
- Puzzle (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- Game Boy Advance (Input supported)
- 4 stars (Rating)
- Force Console as NTSC-J (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU):
- Tested
- Untested for 10000+ revisions
- GameCube games